Example #1
0
 private void Start()
 {
     if (actionsList.Count != amountsList.Count)
     {
         Debug.LogError("Amounts in actions list don't match!");
     }
     actionList   = FindObjectOfType <ActionList>();
     arrowDisplay = FindObjectOfType <ActionArrowDisplay>();
 }
 // Start is called before the first frame update
 void Start()
 {
     actionsController = GetComponent <PlayerActions>();
     arrowDisplay      = GetComponent <ActionArrowDisplay>();
 }
 private void Awake()
 {
     actionsManager = FindObjectOfType <ActionManager>();
     arrowDisplay   = GetComponent <ActionArrowDisplay>();
     animator       = GetComponent <Animator>();
 }