private void OnNewCombo(AcquiredWeaponComboMessage obj)
    {
        _grabbedObj = null;
        _grabbing = false;

        var joint = GetComponent<FixedJoint>();
        Destroy(joint);
    }
    private void OnNewCombo(AcquiredWeaponComboMessage obj)
    {
        if (obj.ItemCreated != null)
        {
            var newTransform = obj.ItemCreated.transform;
            newTransform.parent = transform;
            newTransform.localPosition = Vector3.up;
        }

        OnNewGun(null);
    }