private void OnNewCombo(AcquiredWeaponComboMessage obj) { _grabbedObj = null; _grabbing = false; var joint = GetComponent<FixedJoint>(); Destroy(joint); }
private void OnNewCombo(AcquiredWeaponComboMessage obj) { if (obj.ItemCreated != null) { var newTransform = obj.ItemCreated.transform; newTransform.parent = transform; newTransform.localPosition = Vector3.up; } OnNewGun(null); }