private void OnCheckAcousticCustomizationStatus(AcousticCustomization acousticCustomization, Dictionary <string, object> customData) { if (acousticCustomization != null) { Log.Debug("ExampleSpeechToText.CheckAcousticCustomizationStatus()", "Acoustic customization status: {0}", acousticCustomization.status); if (acousticCustomization.status != "ready" && acousticCustomization.status != "available") { Runnable.Run(CheckAcousticCustomizationStatus(customData["customizationID"].ToString(), 5f)); } else { _isAcousticCustomizationReady = true; } } else { Log.Debug("ExampleSpeechToText.CheckAcousticCustomizationStatus()", "Check acoustic customization status failed!"); } }
private void HandleGetCustomAcousticModel(AcousticCustomization acousticCustomization, Dictionary <string, object> customData) { Log.Debug("ExampleSpeechToText.HandleGetCustomAcousticModel()", "{0}", customData["json"].ToString()); _getAcousticCustomizationTested = true; }