private void OnCheckAcousticCustomizationStatus(AcousticCustomization acousticCustomization, Dictionary <string, object> customData)
 {
     if (acousticCustomization != null)
     {
         Log.Debug("ExampleSpeechToText.CheckAcousticCustomizationStatus()", "Acoustic customization status: {0}", acousticCustomization.status);
         if (acousticCustomization.status != "ready" && acousticCustomization.status != "available")
         {
             Runnable.Run(CheckAcousticCustomizationStatus(customData["customizationID"].ToString(), 5f));
         }
         else
         {
             _isAcousticCustomizationReady = true;
         }
     }
     else
     {
         Log.Debug("ExampleSpeechToText.CheckAcousticCustomizationStatus()", "Check acoustic customization status failed!");
     }
 }
 private void HandleGetCustomAcousticModel(AcousticCustomization acousticCustomization, Dictionary <string, object> customData)
 {
     Log.Debug("ExampleSpeechToText.HandleGetCustomAcousticModel()", "{0}", customData["json"].ToString());
     _getAcousticCustomizationTested = true;
 }