Example #1
0
 void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
         resetProgressWindow.SetActive(false);
     }
     else
     {
         Destroy(gameObject);
     }
 }
 void Start()
 {
     achivements = GetComponent <AchivementManager>();
     actives     = achivements.ActiveAchivements();
     NotTodayActive();
     DashDashActive();
     FrenesiActive();
     NoElitective();
     A100Active();
     MediumActive();
     EasyActive();
     HardActive();
     AlmostActive();
 }
Example #3
0
 void Awake()
 {
     instance = this;
 }