public void OnClickButton() { int status = AchiveData.GetInstance().Get(this.type).status; if (status == -3) { Debug.Log("이건 완료"); //ToastManager.Show("TXT_NO_50017", true); return; } if (status == -1) { Debug.Log("업적달성 못함"); //ToastManager.Show("TXT_NO_50016", true); return; } GameObject obj = UnityEngine.Object.Instantiate <GameObject>(Resources.Load("Prefabs/reward") as GameObject); obj.GetComponent <RewardPopup>().set_Achive(this.type); DialogManager.GetInstance().show(obj); //Utils.ShowVideoConfirm(tAchive.Item, "TXT_NO_50015", Confirm.ConfirmType.VIDEO2); AudioManager.GetInstance().PlayEffect("sound_eff_achive"); }
private void Delete(List <int> list, int index) { if (list.Count < 2) { this.SaveGame(); this.DoNullDelete(); return; } this.IsPlaying = true; int row = this.GetRow(index); int col = this.GetCol(index); int num = this.GetNumber(row, col); for (int i = list.Count / 2 + list.Count % 2; i > 0; i--) { num *= 2; } this.setNumber(row, col, num); foreach (int current in list) { int number = this.GetNumber(current); if (current != index) { UnityEngine.Debug.Log(Math.Log((double)number, 2.0)); this.AddScore((int)Math.Log((double)number, 2.0)); GM.GetInstance().AddExp((int)Math.Log((double)number, 2.0) * 2); AchiveData.GetInstance().Add(2, 1, true); TaskData.GetInstance().Add(100101, 1, true); this.setNumber(this.GetRow(current), this.GetCol(current), 0); } else { if (TaskData.GetInstance().Get(100104).value < number) { TaskData.GetInstance().Add(100104, number, false); } if (AchiveData.GetInstance().Get(6).value < number) { AchiveData.GetInstance().Add(6, number, false); //AppsflyerUtils.TrackComp(2, number); if (number > 64) { Action <int> expr_175 = this.DoCompMaxNumber; if (expr_175 != null) { expr_175(number); } } } } } this.SaveGame(); this.DoDeleteHandle(list, index); }
private void AddScore(int number) { number *= 10; this.Score += number; if (this.Score <= this.MaxScore) { return; } this.MaxScore = this.Score; AchiveData.GetInstance().Add(5, this.MaxScore, false); GM.GetInstance().SaveScoreRecord(1, this.MaxScore); }
public void CheckAchiev() { bool active = false; for (int i = 1; i <= 6; i++) { if (AchiveData.GetInstance().Get(i).status == -2) { active = true; break; } } this.m_achievDot.SetActive(active); }
private void Delete(List <int> list, int index) { if (list.Count < 3) { this.SaveGame(); return; } this.IsPlaying = true; int row = this.GetRow(index); int col = this.GetCol(index); this.AddNumber(row, col, 1); foreach (int current in list) { int number = this.GetNumber(current); if (current != index) { this.AddScore(number); GM.GetInstance().AddExp(number); AchiveData.GetInstance().Add(2, 1, true); TaskData.GetInstance().Add(100101, 1, true); this.setNumber(this.GetRow(current), this.GetCol(current), 0); } else { if (TaskData.GetInstance().Get(100103).value < number) { TaskData.GetInstance().Add(100103, number, false); } if (AchiveData.GetInstance().Get(3).value < number) { AchiveData.GetInstance().Add(3, number, false); //AppsflyerUtils.TrackComp(1, number); if (number > 5) { Action <int> expr_FA = this.DoCompMaxNumber; if (expr_FA != null) { expr_FA(number); } } } } } this.OnRandomHeart(this.GetIndex(row, col)); this.SaveGame(); this.DoDeleteHandle(list, index); }
public void get_item() { switch (reward_Type) { case Reward_popop_type.Achive: FireBaseManager.Instance.LogEvent("Achive_Get"); if (!AchiveData.GetInstance().Finish(type)) { return; } GM.GetInstance().AddDiamond(val, true); FindObjectOfType <Achive>().Set_BindDataToUI(); AudioManager.GetInstance().PlayEffect("sound_eff_achive"); OnClickReturn(); break; case Reward_popop_type.Task: FireBaseManager.Instance.LogEvent("Task_Get"); if (!TaskData.GetInstance().Finish(type)) { return; } GM.GetInstance().AddDiamond(val, true); FindObjectOfType <Task>().Refresh(); AudioManager.GetInstance().PlayEffect("sound_eff_task"); OnClickReturn(); break; case Reward_popop_type.Gift: FireBaseManager.Instance.LogEvent("Gift_Get"); Get_Gift(); AudioManager.GetInstance().PlayEffect("sound_eff_task"); break; default: break; } }
public void set_Achive(int type) { this.reward_Type = Reward_popop_type.Achive; this.item_Type = Item_Type.coin; this.type = type; LocalData localData = AchiveData.GetInstance().Get(type); TAchive tAchive = Configs.TAchives[localData.key.ToString()]; img_main.sprite = item_sp[(int)item_Type]; img_ads.sprite = item_sp[(int)item_Type]; this.val = tAchive.Item; txt_val.text = "x" + val; txt_ads_val.text = "x" + val * 2; }
public List <int> Use(int idx) { List <int> list = new List <int>(); Debug.Log("아이템" + this.CurPropId + " 사용"); switch (this.CurPropId) { case 1: FireBaseManager.Instance.LogEvent("Puzzle_Mix_Bomb"); DataManager.Instance.state_Player.item_Localdata.Boom -= 1; this.setNumber(idx, 0); list.Add(idx); AudioManager.GetInstance().PlayEffect("sound_eff_item_bomb"); break; case 2: { FireBaseManager.Instance.LogEvent("Puzzle_Mix_Cross_Hammer"); DataManager.Instance.state_Player.item_Localdata.Hammer -= 1; int row = this.GetRow(idx); int col = this.GetCol(idx); for (int i = 0; i < m_board_size; i++) { this.setNumber(row, i, 0); int index = this.GetIndex(row, i); if (!list.Contains(index)) { list.Add(index); } } for (int j = 0; j < m_board_size; j++) { this.setNumber(j, col, 0); int index2 = this.GetIndex(j, col); if (!list.Contains(index2)) { list.Add(index2); } } AudioManager.GetInstance().PlayEffect("sound_eff_item_hammer"); break; } case 3: { FireBaseManager.Instance.LogEvent("Puzzle_Mix_Color_Star"); DataManager.Instance.state_Player.item_Localdata.Star -= 1; int number = this.GetNumber(idx); for (int k = 0; k < m_board_size; k++) { for (int l = 0; l < m_board_size; l++) { if (this.GetNumber(l, k) == number) { this.setNumber(l, k, 0); list.Add(this.GetIndex(l, k)); } } } AudioManager.GetInstance().PlayEffect("sound_eff_item_star"); break; } } DataManager.Instance.Save_Player_Data(); Game1Manager.GetInstance().Set_Txt_Item(); AchiveData.GetInstance().Add(4, 1, true); this.SaveGame(); return(list); }
public void BindDataToUI() { base_width = base_width != 0 ? base_width : btn_get.GetComponent <RectTransform>().sizeDelta.x; base_hight = base_hight != 0 ? base_hight : btn_get.GetComponent <RectTransform>().sizeDelta.y; width = btn_get.GetComponent <RectTransform>().sizeDelta.x; hight = btn_get.GetComponent <RectTransform>().sizeDelta.y; LocalData localData = AchiveData.GetInstance().Get(this.type); TAchive tAchive = Configs.TAchives[localData.key.ToString()]; float num = (float)localData.value / (float)tAchive.Value; num = ((num >= 1f) ? 1f : num); this.img_progress.fillAmount = num; this.txt_desc.GetComponent <LanguageComponent>().SetText(tAchive.Desc); this.txt_src.text = localData.value.ToString() + "/" + tAchive.Value.ToString(); this.txt_awards.text = string.Format("{0}", tAchive.Item); obj_new.SetActive(false); DOTween.Kill(btn_get.gameObject); btn_get.transform.localScale = Vector3.one; switch (localData.status) { case -3: Debug.Log("모든 업적 완료"); btn_get.interactable = false; btn_get.GetComponent <Image>().color = new Color(1, 1, 1, 0.5f); play_anim = false; this.m_btn_txt.GetComponent <LanguageComponent>().SetText("TXT_NO_20004"); btn_get.GetComponent <RectTransform>().sizeDelta = new Vector2(base_width, base_hight); return; case -2: Debug.Log("완료"); btn_get.interactable = true; btn_get.GetComponent <Image>().color = new Color(1, 1, 1, 1); play_anim = true; Debug.Log(width * 0.9f); DOTween.To(() => width, x => width = x, width * 0.9f, 1) .SetEase(Ease.Linear).SetLoops(-1, LoopType.Yoyo); DOTween.To(() => hight, x => hight = x, hight * 0.9f, 1) .SetEase(Ease.Linear).SetLoops(-1, LoopType.Yoyo); this.m_btn_txt.GetComponent <LanguageComponent>().SetText("TXT_NO_20001"); EventTrigger eventTrigger = btn_get.gameObject.AddComponent <EventTrigger>(); EventTrigger.Entry entry_PointerDown = new EventTrigger.Entry(); entry_PointerDown.eventID = EventTriggerType.PointerDown; entry_PointerDown.callback.AddListener((data) => { FindObjectOfType <MainScene>().Pointer_Down(btn_get.transform); }); eventTrigger.triggers.Add(entry_PointerDown); EventTrigger.Entry entry_PointerUp = new EventTrigger.Entry(); entry_PointerUp.eventID = EventTriggerType.PointerUp; entry_PointerUp.callback.AddListener((data) => { FindObjectOfType <MainScene>().Pointer_Up(btn_get.transform); }); eventTrigger.triggers.Add(entry_PointerUp); return; case -1: Debug.Log("미완료"); btn_get.interactable = false; btn_get.GetComponent <Image>().color = new Color(1, 1, 1, 0.5f); play_anim = false; this.m_btn_txt.GetComponent <LanguageComponent>().SetText("TXT_NO_20001"); btn_get.GetComponent <RectTransform>().sizeDelta = new Vector2(base_width, base_hight); return; default: return; } }
public void Ads_Reward() { FireBaseManager.Instance.LogEvent("Reward_End"); switch (reward_Type) { case Reward_Type.game1Finish: Debug.Log("첫번째 이어하기"); FireBaseManager.Instance.LogEvent("Puzzle_Mix_Continue_Ads"); GM.GetInstance().SetSavedGameID(GameID); Game1DataLoader.GetInstance().FillLife(false); Game1DataLoader.GetInstance().DoFillLife(); DialogManager.GetInstance().Close(null); break; case Reward_Type.game2Finish: Debug.Log("두번째 이어하기"); FireBaseManager.Instance.LogEvent("2048_Continue_Ads"); GM.GetInstance().SetSavedGameID(GameID); DialogManager.GetInstance().Close(null); Game2Manager.GetInstance().video(); break; case Reward_Type.again: break; case Reward_Type.block: Game1DataLoader.GetInstance().IsPlaying = true; Game1Manager.GetInstance().ControlPropsPannel(true); Game1Manager.GetInstance().UseProps(block); Game1Manager.GetInstance().m_markTips = true; break; case Reward_Type.skin: GM.GetInstance().SetSkinData(this.SkinID, 2); GM.GetInstance().SetSkinFreeTime(this.SkinID, DateTime.Now); //AppsflyerUtils.TrackBuySkin(this.SkinID, 1); Action <int> expr_38 = SkinUnLock.Instance.OnUnlockSuccess; if (expr_38 != null) { expr_38(this.SkinID); } DialogManager.GetInstance().Close(null); break; case Reward_Type.stimulate: int rans = UnityEngine.Random.Range(10, 100); GM.GetInstance().AddDiamond(rans); TaskData.GetInstance().Add(100105, 1, true); DateTime GiftTime = DateTime.Now.AddMinutes(10); DataManager.Instance.state_Player.LocalData_Main_Time = GiftTime.ToString(); DataManager.Instance.Save_Player_Data(); FindObjectOfType <MainScene>().Set_Timer(); DotManager.GetInstance().CheckAds(); break; case Reward_Type.Achive: if (!AchiveData.GetInstance().Finish(achive_type)) { return; } GM.GetInstance().AddDiamond(achive_val * 2, true); FindObjectOfType <Achive>().Set_BindDataToUI(); DialogManager.GetInstance().Close(null); break; case Reward_Type.Task: if (!TaskData.GetInstance().Finish(achive_type)) { return; } GM.GetInstance().AddDiamond(achive_val * 2, true); FindObjectOfType <Task>().Refresh(); DialogManager.GetInstance().Close(null); break; case Reward_Type.shop_ads: GiftTime = DateTime.Now.AddMinutes(10); DataManager.Instance.state_Player.LocalData_Shop_Time = GiftTime.ToString(); DataManager.Instance.Save_Player_Data(); FindObjectOfType <Shop>().ads_item.Set_Timer(); int ran = UnityEngine.Random.Range(10, 100); GM.GetInstance().AddDiamond(ran); FireBaseManager.Instance.LogEvent("Shop_Ads"); break; case Reward_Type.levelup: FindObjectOfType <LevelUp>().OnClickAds(); break; case Reward_Type.stage: FindObjectOfType <G3WinDialog>().Reward(); break; case Reward_Type.game: GiftTime = DateTime.Now.AddMinutes(10); DataManager.Instance.state_Player.LocalData_Game_Time = GiftTime.ToString(); DataManager.Instance.Save_Player_Data(); Game2Manager.GetInstance()?.Set_Timer(); Game1Manager.GetInstance()?.Set_Timer(); G3BoardManager.GetInstance()?.Set_Timer(); ran = UnityEngine.Random.Range(10, 100); GM.GetInstance().AddDiamond(ran); break; case Reward_Type.coin: ran = UnityEngine.Random.Range(10, 100); GM.GetInstance().AddDiamond(ran); break; case Reward_Type.Daily: FindObjectOfType <Activity>().OnClickAds(); break; case Reward_Type.gift: FindObjectOfType <RewardPopup>().Get_Gift(); break; default: break; } }