public AchievmentBase(AchievmentType _Type, AchievmentBreadth _Breadth) { m_Type = _Type; m_Breadth = _Breadth; }
public PVPStatAchievment(PVPStatType _StatType, int _Stat, AchievmentType _AchievmentType, AchievmentBreadth _Breadth) : base(_AchievmentType, _Breadth) { m_StatType = _StatType; m_Stat = _Stat; }
public ItemAchievment(PlayerData.ItemInfo _Item, AchievmentType _Type, AchievmentBreadth _Breadth) : base(_Type, _Breadth) { m_Item = _Item; }
public ItemsetAchievment(List <PlayerData.ItemInfo> _Items, AchievmentType _Type, AchievmentBreadth _Breadth) : base(_Type, _Breadth) { m_Items = _Items; }