public void OnClickEarnedAchievements() { if (currentMode == AchievementsShown.Earned) return; currentMode = AchievementsShown.Earned; ResetAndRepopulate(); }
public void OnClickMissingAchievements() { if (currentMode == AchievementsShown.Missing) return; currentMode = AchievementsShown.Missing; ResetAndRepopulate(); }
public void OnClickAllAchievements() { if (currentMode == AchievementsShown.All) return; currentMode = AchievementsShown.All; ResetAndRepopulate(); }