/// <summary>
 /// Sets the progress variable when the event is fired
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="args"></param>
 static void AProgressChanged(Achievement sender, AchievementProgressChangedArgs args)
 {
     progress = true;
 }
Example #2
0
 /// <summary>
 /// Sets the progress variable when the event is fired
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="args"></param>
 static void AProgressChanged(Achievement sender, AchievementProgressChangedArgs args)
 {
     progress = true;
 }