// Use this for initialization void Start() { adminUI = transform.Find("admin").GetComponent<AdminUI>(); mainUI = transform.Find("menu").GetComponent<MainUI>(); accountUI = transform.Find("account").GetComponent<AccountUI>(); loginUI = transform.Find("login").GetComponent<LoginUI>(); passwordUI = transform.Find("password").GetComponent<PasswordUI>(); charactersUI = transform.Find("characters").GetComponent<CharactersUI>(); characterUI = transform.Find("character").GetComponent<CharacterUI>(); playerUI = transform.Find("player").GetComponent<PlayerUI>(); }
public void ShowLoginDialog() { AccountUI accountUI = FindObjectOfType <AccountUI> (); if (accountUI == null) { accountUI = Instantiate(Resources.Load("AccountPopup", typeof(AccountUI))) as AccountUI; accountUI.SwitchMode(AccountUI.AccountUIMode.Login); } else { // Account UI already exists, make sure it's shown accountUI.gameObject.SetActive(true); } }