public AccessoryDescription[] GetRandomAccessories(int count) { var randoms = new List <int>(); for (var i = 0; i < Count; i++) { randoms.Add(i); } randoms.ShuffleInPlace(); var ninjas = new AccessoryDescription[count]; for (var i = 0; i < count; i++) { ninjas[i] = ninjaAccessories[randoms[i]]; } return(ninjas); }
public void SetUpBody(AccessoryDescription body) { bodySprite.sprite = body.Sprite; bodySprite.color = NinjaColor; }