public void OriginalPlayerCanViewFriendAfterOtherPlayerAcceptsRequest() { authHelper.loginToAccount("userOne"); SendFriendRequestRequest request = new SendFriendRequestRequest() { FriendId = authHelper.getAccountId("userTwo") }; SendFriendRequestResponse response = client.SendFriendRequest(request); Assert.AreEqual(response.Status.IsSuccess, true); authHelper.loginToAccount("userTwo"); AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest() { FriendId = authHelper.getAccountId("userOne"), }; AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest); Assert.AreEqual(acceptResponse.Status.IsSuccess, true); authHelper.loginToAccount("userOne"); ViewFriendsResponse friendResponse = client.ViewFriends(new ViewFriendsRequest()); Assert.AreEqual(friendResponse.Status.IsSuccess, true); Assert.AreEqual(1, friendResponse.Friends.Count); Assert.IsTrue(friendResponse.Friends.Any((friend) => friend.Id == authHelper.getAccountId("userTwo"))); }
public void BlockingAPlayerRemovesThemAsAFriend() { authHelper.loginToAccount("userOne"); SendFriendRequestRequest request = new SendFriendRequestRequest() { FriendId = authHelper.getAccountId("userTwo") }; SendFriendRequestResponse response = client.SendFriendRequest(request); Assert.AreEqual(response.Status.IsSuccess, true); authHelper.loginToAccount("userTwo"); AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest() { FriendId = authHelper.getAccountId("userOne"), }; AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest); Assert.AreEqual(acceptResponse.Status.IsSuccess, true); ViewFriendsResponse friendResponse = client.ViewFriends(new ViewFriendsRequest()); Assert.AreEqual(friendResponse.Status.IsSuccess, true); Assert.AreEqual(1, friendResponse.Friends.Count); Assert.IsTrue(friendResponse.Friends.Any((friend) => friend.Id == authHelper.getAccountId("userOne"))); BlockPlayerRequest blockRequest = new BlockPlayerRequest() { UserIdToBlock = authHelper.getAccountId("userOne") }; BlockPlayerResponse blockResponse = client.BlockPlayer(blockRequest); Assert.AreEqual(blockResponse.Status.IsSuccess, true); // Make sure the players are not friends. ViewFriendsResponse blockFriendListResponse = client.ViewFriends(new ViewFriendsRequest()); Assert.AreEqual(blockFriendListResponse.Status.IsSuccess, true); Assert.AreEqual(0, blockFriendListResponse.Friends.Count); authHelper.loginToAccount("userOne"); // Make sure the players are not friends. ViewFriendsResponse blockFriendListResponseUserOne = client.ViewFriends(new ViewFriendsRequest()); Assert.AreEqual(blockFriendListResponseUserOne.Status.IsSuccess, true); Assert.AreEqual(0, blockFriendListResponseUserOne.Friends.Count); }
public override async Task <AcceptFriendRequestResponse> AcceptFriendRequest(AcceptFriendRequestRequest request, ServerCallContext context) { DbUserModel dbUserModel = context.UserState["user"] as DbUserModel; if (dbUserModel == null) { return new AcceptFriendRequestResponse() { Status = ResponseFactory.createResponse(ResponseType.UNAUTHORIZED) } } ; DbUserModel friend = await DbUserModel.GetUserFromGuid(request.FriendId); if (friend == null) { return new AcceptFriendRequestResponse() { Status = ResponseFactory.createResponse(ResponseType.PLAYER_DOES_NOT_EXIST) } } ; if (!await dbUserModel.HasFriendRequestFrom(friend)) { return new AcceptFriendRequestResponse() { Status = ResponseFactory.createResponse(ResponseType.FRIEND_REQUEST_DOES_NOT_EXIST) } } ; return(new AcceptFriendRequestResponse() { Status = await dbUserModel.AcceptFriendRequestFrom(friend), }); }
public void PlayerCanAcceptAFriendRequest() { authHelper.loginToAccount("userOne"); SendFriendRequestRequest request = new SendFriendRequestRequest() { FriendId = authHelper.getAccountId("userTwo") }; SendFriendRequestResponse response = client.SendFriendRequest(request); Assert.AreEqual(response.Status.IsSuccess, true); authHelper.loginToAccount("userTwo"); AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest() { FriendId = authHelper.getAccountId("userOne"), }; AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest); Assert.AreEqual(acceptResponse.Status.IsSuccess, true); }