static int GetAccelerationEvent(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); int arg0 = (int)LuaScriptMgr.GetNumber(L, 1); AccelerationEvent o = Input.GetAccelerationEvent(arg0); LuaScriptMgr.PushValue(L, o); return 1; }
static int _CreateAccelerationEvent(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 0); AccelerationEvent obj = new AccelerationEvent(); LuaScriptMgr.PushValue(L, obj); return(1); }
private static int GetAccelerationEvent(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); int index = (int)LuaScriptMgr.GetNumber(L, 1); AccelerationEvent accelerationEvent = Input.GetAccelerationEvent(index); LuaScriptMgr.PushValue(L, accelerationEvent); return(1); }
void Update() { Vector3 acceleration = Vector3.zero; for (int i = 0; i < Input.accelerationEventCount; i++) { AccelerationEvent accEvent = Input.GetAccelerationEvent(i); acceleration += accEvent.acceleration; } print(acceleration); }
public static int GetAccelerationEvent_wrap(long L) { try { int arg0 = FCLibHelper.fc_get_int(L, 0); AccelerationEvent ret = Input.GetAccelerationEvent(arg0); long ret_ptr = FCLibHelper.fc_get_return_ptr(L); long v = FCGetObj.PushObj(ret); FCLibHelper.fc_set_value_intptr(ret_ptr, v); } catch (Exception e) { Debug.LogException(e); } return(0); }
public static int constructor(IntPtr l) { int result; try { AccelerationEvent accelerationEvent = default(AccelerationEvent); LuaObject.pushValue(l, true); LuaObject.pushValue(l, accelerationEvent); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
private static int GetAccelerationEvent(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); int index = (int)LuaDLL.luaL_checknumber(L, 1); AccelerationEvent accelerationEvent = Input.GetAccelerationEvent(index); ToLua.PushValue(L, accelerationEvent); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
public static int GetAccelerationEvent_s(IntPtr l) { int result; try { int index; LuaObject.checkType(l, 1, out index); AccelerationEvent accelerationEvent = Input.GetAccelerationEvent(index); LuaObject.pushValue(l, true); LuaObject.pushValue(l, accelerationEvent); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static AccelerationEvent[] GetArray(ref AccelerationEvent[] rList, long L, int nIndex) { try { long ptr = FCLibHelper.fc_get_param_ptr(L, nIndex); int nArraySize = FCLibHelper.fc_get_array_size(ptr); rList = new AccelerationEvent[nArraySize]; for (int i = 0; i < nArraySize; ++i) { long item_ptr = FCLibHelper.fc_get_array_node_temp_ptr(ptr, i); AccelerationEvent item = FCGetObj.GetObj <AccelerationEvent>(item_ptr); rList[i] = item; } } catch (Exception e) { Debug.LogException(e); } return(rList); }
static int get_deltaTime(IntPtr L) { object o = LuaScriptMgr.GetLuaObject(L, 1); if (o == null) { LuaTypes types = LuaDLL.lua_type(L, 1); if (types == LuaTypes.LUA_TTABLE) { LuaDLL.luaL_error(L, "unknown member name deltaTime"); } else { LuaDLL.luaL_error(L, "attempt to index deltaTime on a nil value"); } } AccelerationEvent obj = (AccelerationEvent)o; LuaScriptMgr.Push(L, obj.deltaTime); return(1); }
private string GetAccelerationEventString(AccelerationEvent accelerationEvent) { return(string.Format("{0}, {1}", accelerationEvent.acceleration.ToString(), accelerationEvent.deltaTime.ToString())); }
public AccelerometerEventArgs(AccelerationEvent accelEvent) { m_AccelEvent = accelEvent; }
public UnityAccelerationEvent(AccelerationEvent accelerationEvent) { this.AccelerationEvent = accelerationEvent; }
private static string GetAccelerationEventString(AccelerationEvent Evt) { return($"{Evt.acceleration}, {Evt.deltaTime}"); }
private string GetAccelerationEventString(AccelerationEvent accelerationEvent) { return(Utility.Text.Format("{0}, {1}", accelerationEvent.acceleration, accelerationEvent.deltaTime)); }