Example #1
0
        public void doSensorBehaviorsInBoxenv(AbstractEnvironmentType env, Libutility util)
        {
            this.doDeathTest(env);
            //orientation = env.projectOrientationToEnv(Location, orientation);
            int   det_count      = PhysaSetting.DetectDirRSubd * PhysaSetting.DetectDirPhySubd + 1;
            int   max_item       = 0;
            float max_item_phy   = 0;
            float max_item_theta = 0;

            sensor_data = new float[det_count];
            //List<trailInfo> infos = new List<trailInfo>();
            //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, _sensor_offset, util));
            //float maxtrail = 0;
            //Point3d tgtPos = new Point3d();
            sensor_data[0] = env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, PhysaSetting._sense_offset, util);
            int count_cur = 1;

            for (int i = 0; i < PhysaSetting.DetectDirRSubd; i++)
            {
                for (int j = 1; j <= PhysaSetting.DetectDirPhySubd; j++)
                {
                    sensor_data[count_cur] = env.getOffsetTrailValue(curx, cury, curz, orientation, j * PhysaSetting._sensor_phy_step_angle, i * PhysaSetting._sensor_theta_step_angle, PhysaSetting._sense_offset, util);
                    //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, j * _sensor_phy_step_angle, i * _sensor_theta_step_angle, _sensor_offset, util));
                    if (sensor_data[count_cur] > sensor_data[max_item])
                    {
                        max_item       = count_cur;
                        max_item_phy   = j * PhysaSetting._sensor_phy_step_angle;
                        max_item_theta = i * PhysaSetting._sensor_theta_step_angle;
                    }
                    count_cur++;
                }
            }

            /*foreach(trailInfo inf in infos)
             * {
             * if(inf.trailValue > maxtrail)
             * {
             *  maxtrail = inf.trailValue;
             *  tgtPos = inf.targetPos;
             * }
             * }
             * Vector3d newOri = Point3d.Subtract(tgtPos, new Point3d(curx, cury, curz));
             * double curLength = newOri.Length;
             * double scaleFactor = _cur_speed / curLength;
             * orientation = Vector3d.Multiply(scaleFactor, newOri);
             * //orientation = newOri;
             */

            rotate(max_item_phy * PhysaSetting._rotate_angle / PhysaSetting._sense_angle, max_item_theta);
            guideOrientation();
        }
Example #2
0
        public void doSensorBehaviorsInSrfenv(AbstractEnvironmentType env, Libutility util)
        {
            this.doDeathTest(env);
            int   det_count    = PhysaSetting.DetectDirPhySubd * 2 + 1;
            int   max_item     = 0;
            float max_item_phy = -PhysaSetting._sense_angle;

            sensor_data = new float[det_count];
            //List<trailInfo> infos = new List<trailInfo>();
            //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, _sensor_offset, util));
            //float maxtrail = 0;
            //Point3d tgtPos = new Point3d();
            //sensor_data[0] = env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, PhysaSetting._sense_offset, util);
            int count_cur = 0;

            for (int j = -PhysaSetting.DetectDirPhySubd; j <= PhysaSetting.DetectDirPhySubd; j++)
            {
                sensor_data[count_cur] = env.getOffsetTrailValue(curx, cury, curz, uv_orientation, j * PhysaSetting._sensor_phy_step_angle, 0, PhysaSetting._sense_offset, util);
                //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, j * _sensor_phy_step_angle, i * _sensor_theta_step_angle, _sensor_offset, util));
                if (sensor_data[count_cur] > sensor_data[max_item])
                {
                    max_item     = count_cur;
                    max_item_phy = j * PhysaSetting._sensor_phy_step_angle;
                }
                count_cur++;
            }
            //this.tempValue = env.getOffsetTrailValue(curx, cury, curz, uv_orientation, 0, 0, PhysaSetting._sense_offset, util);
            //max_item_phy = 90;
            rotate2D(max_item_phy * PhysaSetting._rotate_angle / PhysaSetting._sense_angle);
            orientation = env.getOrientationFromUv(Location, uv_orientation);
            guideOrientation();
        }
Example #3
0
 public void doSensorBehaviorsInSrfenv(AbstractEnvironmentType env, Libutility util)
 {
     this.doDeathTest(env);
     int det_count = PhysaSetting.DetectDirPhySubd * 2 + 1;
     int max_item = 0;
     float max_item_phy = -PhysaSetting._sense_angle;
     sensor_data = new float[det_count];
     //List<trailInfo> infos = new List<trailInfo>();
     //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, _sensor_offset, util));
     //float maxtrail = 0;
     //Point3d tgtPos = new Point3d();
     //sensor_data[0] = env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, PhysaSetting._sense_offset, util);
     int count_cur = 0;
     for (int j = -PhysaSetting.DetectDirPhySubd; j <= PhysaSetting.DetectDirPhySubd; j++)
         {
             sensor_data[count_cur] = env.getOffsetTrailValue(curx, cury, curz, uv_orientation, j * PhysaSetting._sensor_phy_step_angle,0, PhysaSetting._sense_offset, util);
             //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, j * _sensor_phy_step_angle, i * _sensor_theta_step_angle, _sensor_offset, util));
             if (sensor_data[count_cur] > sensor_data[max_item])
             {
                 max_item = count_cur;
                 max_item_phy = j * PhysaSetting._sensor_phy_step_angle;
             }
             count_cur++;
         }
     //this.tempValue = env.getOffsetTrailValue(curx, cury, curz, uv_orientation, 0, 0, PhysaSetting._sense_offset, util);
     //max_item_phy = 90;
     rotate2D(max_item_phy * PhysaSetting._rotate_angle / PhysaSetting._sense_angle);
     orientation = env.getOrientationFromUv(Location, uv_orientation);
     guideOrientation();
 }
Example #4
0
        public void doSensorBehaviorsInBoxenv(AbstractEnvironmentType env, Libutility util)
        {
            this.doDeathTest(env);
            //orientation = env.projectOrientationToEnv(Location, orientation);
            int det_count = PhysaSetting.DetectDirRSubd * PhysaSetting.DetectDirPhySubd + 1;
            int max_item = 0;
            float max_item_phy = 0;
            float max_item_theta = 0;
            sensor_data = new float[det_count];
            //List<trailInfo> infos = new List<trailInfo>();
            //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, _sensor_offset, util));
            //float maxtrail = 0;
            //Point3d tgtPos = new Point3d();
            sensor_data[0] = env.getOffsetTrailValue(curx, cury, curz, orientation, 0, 0, PhysaSetting._sense_offset, util);
            int count_cur = 1;
            for (int i = 0; i < PhysaSetting.DetectDirRSubd; i++)
            {
                for (int j = 1; j <= PhysaSetting.DetectDirPhySubd; j++)
                {
                    sensor_data[count_cur] = env.getOffsetTrailValue(curx, cury, curz, orientation, j * PhysaSetting._sensor_phy_step_angle, i * PhysaSetting._sensor_theta_step_angle, PhysaSetting._sense_offset, util);
                    //infos.Add(env.getOffsetTrailValue(curx, cury, curz, orientation, j * _sensor_phy_step_angle, i * _sensor_theta_step_angle, _sensor_offset, util));
                    if (sensor_data[count_cur] > sensor_data[max_item])
                    {
                        max_item = count_cur;
                        max_item_phy = j * PhysaSetting._sensor_phy_step_angle;
                        max_item_theta = i * PhysaSetting._sensor_theta_step_angle;
                    }
                    count_cur++;
                }
            }
            /*foreach(trailInfo inf in infos)
            {
              if(inf.trailValue > maxtrail)
              {
                maxtrail = inf.trailValue;
                tgtPos = inf.targetPos;
              }
            }
            Vector3d newOri = Point3d.Subtract(tgtPos, new Point3d(curx, cury, curz));
            double curLength = newOri.Length;
            double scaleFactor = _cur_speed / curLength;
            orientation = Vector3d.Multiply(scaleFactor, newOri);
            //orientation = newOri;
            */

            rotate(max_item_phy * PhysaSetting._rotate_angle / PhysaSetting._sense_angle, max_item_theta);
            guideOrientation();
        }