Example #1
0
    public void ReloadSkills()
    {
        // Load Ability or default ability if none specified
        Ability = (charData.abilityToUse == Abilities.None) ? new Heal(SkillType.Single) : AbilityLoader.GetByEnum(charData.abilityToUse);

        // Load Attack or default attack if none specified
        Attack = (charData.attackToUse == Attacks.None) ? new Peow() : AttackLoader.GetByEnum(charData.attackToUse);
    }