Example #1
0
 public void LoadAbilityFolder(AbilityFolder folder, List <string> list, int folderInt)
 {
     foreach (string _string in list)
     {
         foreach (Ability _ability in folder.Abilities)
         {
             if (_ability._name == _string)
             {
                 abilities[folderInt].abilities.Add(_ability);
                 break;
             }
         }
     }
 }
Example #2
0
 public void LoadBodies(AbilityFolder folder, List <string> list)
 {
     playerBodies.Clear();
     foreach (string _string in list)
     {
         foreach (PlayerBody _body in folder.playerBodies)
         {
             if (_body._name == _string)
             {
                 playerBodies.Add(_body);
                 break;
             }
         }
     }
 }
Example #3
0
 public void LoadPlayerBodies(AbilityFolder folder, Player_save _save)
 {
     playerBodies.Clear();
     currentBody = _save.currentBody;
     foreach (string _string in _save.Bodies)
     {
         foreach (PlayerBody _body in folder.playerBodies)
         {
             if (_body._name == _string)
             {
                 playerBodies.Add(_body);
                 break;
             }
         }
     }
 }