public void ResetToStart() { ALog.Debug(""); if (!AUtil.IsStopPause(this.State)) { return; } this.Player.ResetToStart(); }
private void OnRecording() { ALog.Debug("State={0}", this.Recorder.State); if (AUtil.IsStopPause(this.Recorder.State)) { bool isReset = this.Recorder.State != ESRState.RecordingPause; this.Recorder.StartRecording(); } else { this.Recorder.PauseAll(); } }