/// <summary> /// Method used in case checking by the Case AST Node in the generated DLR expression tree /// </summary> /// <param name="targetValue"></param> /// <param name="caseValue"></param> /// <returns></returns> internal static bool CaseCheck(AType targetValue, AType caseValue) { if (targetValue.Type == ATypes.ANull) { // ANull is always false! this will lead to the default case. return(false); } AType result = DyadicFunctionInstance.Member.Execute(caseValue, targetValue); bool found = trueValue.Equals(DyadicFunctionInstance.Member.Execute(result, trueValue)); return(found); }
private bool ComparisonToleranceCompareTo(AType actual, AType other) { if (actual.Rank > 0) { for (int i = 0; i < actual.Length; i++) { if (!ComparisonToleranceCompareTo(actual[i], other[i])) { return(false); } } return(true); } else { if (actual.IsNumber && other.IsNumber) { return(Utils.ComparisonTolerance(actual.asFloat, other.asFloat)); } else if (actual.Type == ATypes.AChar && other.Type == ATypes.AChar) { return(actual.asChar == other.asChar); } else if (actual.Type == ATypes.ASymbol && other.Type == ATypes.ASymbol) { return(actual.asString == other.asString); } else if ((actual.Type == ATypes.AFunc && other.Type == ATypes.AFunc) || (actual.IsBox && other.IsBox)) { return(actual.Equals(other)); } return(false); } }
/// <inheritdoc /> public bool Equals([AllowNull] ContourCarpet other) { if (other == null) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Type == other.Type || Type != null && Type.Equals(other.Type) ) && ( Visible == other.Visible || Visible != null && Visible.Equals(other.Visible) ) && ( ShowLegend == other.ShowLegend || ShowLegend != null && ShowLegend.Equals(other.ShowLegend) ) && ( LegendGroup == other.LegendGroup || LegendGroup != null && LegendGroup.Equals(other.LegendGroup) ) && ( Opacity == other.Opacity || Opacity != null && Opacity.Equals(other.Opacity) ) && ( Name == other.Name || Name != null && Name.Equals(other.Name) ) && ( UId == other.UId || UId != null && UId.Equals(other.UId) ) && ( Equals(Ids, other.Ids) || Ids != null && other.Ids != null && Ids.SequenceEqual(other.Ids) ) && ( Equals(CustomData, other.CustomData) || CustomData != null && other.CustomData != null && CustomData.SequenceEqual(other.CustomData) ) && ( Meta == other.Meta || Meta != null && Meta.Equals(other.Meta) ) && ( Equals(MetaArray, other.MetaArray) || MetaArray != null && other.MetaArray != null && MetaArray.SequenceEqual(other.MetaArray) ) && ( Stream == other.Stream || Stream != null && Stream.Equals(other.Stream) ) && ( UiRevision == other.UiRevision || UiRevision != null && UiRevision.Equals(other.UiRevision) ) && ( Carpet == other.Carpet || Carpet != null && Carpet.Equals(other.Carpet) ) && ( Equals(Z, other.Z) || Z != null && other.Z != null && Z.SequenceEqual(other.Z) ) && ( Equals(A, other.A) || A != null && other.A != null && A.SequenceEqual(other.A) ) && ( A0 == other.A0 || A0 != null && A0.Equals(other.A0) ) && ( DA == other.DA || DA != null && DA.Equals(other.DA) ) && ( Equals(B, other.B) || B != null && other.B != null && B.SequenceEqual(other.B) ) && ( B0 == other.B0 || B0 != null && B0.Equals(other.B0) ) && ( Db == other.Db || Db != null && Db.Equals(other.Db) ) && ( Equals(Text, other.Text) || Text != null && other.Text != null && Text.SequenceEqual(other.Text) ) && ( Equals(HoverText, other.HoverText) || HoverText != null && other.HoverText != null && HoverText.SequenceEqual(other.HoverText) ) && ( Transpose == other.Transpose || Transpose != null && Transpose.Equals(other.Transpose) ) && ( AType == other.AType || AType != null && AType.Equals(other.AType) ) && ( BType == other.BType || BType != null && BType.Equals(other.BType) ) && ( FillColor == other.FillColor || FillColor != null && FillColor.Equals(other.FillColor) ) && ( AutoContour == other.AutoContour || AutoContour != null && AutoContour.Equals(other.AutoContour) ) && ( NContours == other.NContours || NContours != null && NContours.Equals(other.NContours) ) && ( Contours == other.Contours || Contours != null && Contours.Equals(other.Contours) ) && ( Line == other.Line || Line != null && Line.Equals(other.Line) ) && ( ZAuto == other.ZAuto || ZAuto != null && ZAuto.Equals(other.ZAuto) ) && ( ZMin == other.ZMin || ZMin != null && ZMin.Equals(other.ZMin) ) && ( ZMax == other.ZMax || ZMax != null && ZMax.Equals(other.ZMax) ) && ( ZMid == other.ZMid || ZMid != null && ZMid.Equals(other.ZMid) ) && ( ColorScale == other.ColorScale || ColorScale != null && ColorScale.Equals(other.ColorScale) ) && ( AutoColorScale == other.AutoColorScale || AutoColorScale != null && AutoColorScale.Equals(other.AutoColorScale) ) && ( ReverseScale == other.ReverseScale || ReverseScale != null && ReverseScale.Equals(other.ReverseScale) ) && ( ShowScale == other.ShowScale || ShowScale != null && ShowScale.Equals(other.ShowScale) ) && ( ColorBar == other.ColorBar || ColorBar != null && ColorBar.Equals(other.ColorBar) ) && ( ColorAxis == other.ColorAxis || ColorAxis != null && ColorAxis.Equals(other.ColorAxis) ) && ( XAxis == other.XAxis || XAxis != null && XAxis.Equals(other.XAxis) ) && ( YAxis == other.YAxis || YAxis != null && YAxis.Equals(other.YAxis) ) && ( IdsSrc == other.IdsSrc || IdsSrc != null && IdsSrc.Equals(other.IdsSrc) ) && ( CustomDataSrc == other.CustomDataSrc || CustomDataSrc != null && CustomDataSrc.Equals(other.CustomDataSrc) ) && ( MetaSrc == other.MetaSrc || MetaSrc != null && MetaSrc.Equals(other.MetaSrc) ) && ( ZSrc == other.ZSrc || ZSrc != null && ZSrc.Equals(other.ZSrc) ) && ( ASrc == other.ASrc || ASrc != null && ASrc.Equals(other.ASrc) ) && ( BSrc == other.BSrc || BSrc != null && BSrc.Equals(other.BSrc) ) && ( TextSrc == other.TextSrc || TextSrc != null && TextSrc.Equals(other.TextSrc) ) && ( HoverTextSrc == other.HoverTextSrc || HoverTextSrc != null && HoverTextSrc.Equals(other.HoverTextSrc) )); }
public override AType Execute(AType right, AType left, Aplus environment = null) { return(AInteger.Create(left.Equals(right) ? 1 : 0)); }
private bool ComparisonToleranceCompareTo(AType actual, AType other) { if (actual.Rank > 0) { for (int i = 0; i < actual.Length; i++) { if (!ComparisonToleranceCompareTo(actual[i], other[i])) { return false; } } return true; } else { if (actual.IsNumber && other.IsNumber) { return Utils.ComparisonTolerance(actual.asFloat, other.asFloat); } else if (actual.Type == ATypes.AChar && other.Type == ATypes.AChar) { return actual.asChar == other.asChar; } else if (actual.Type == ATypes.ASymbol && other.Type == ATypes.ASymbol) { return actual.asString == other.asString; } else if ((actual.Type == ATypes.AFunc && other.Type == ATypes.AFunc) || (actual.IsBox && other.IsBox)) { return actual.Equals(other); } return false; } }
public override AType Execute(AType right, AType left, Aplus environment = null) { return AInteger.Create(left.Equals(right) ? 1 : 0); }