Example #1
0
        async Task Replay()//เอาไว้เป่าใหม่อีกครั้ง
        {
            if ((PlayerPoint == 4))
            {
                MessageBox.Show("You are Winner!!!");
                SpeakerCute1(@"C:\Users\BungK\source\repos\Rock-Paper-Scissors Game\Music\Sound\เอะ.wav");
                SpeakerCute1(@"C:\Users\BungK\source\repos\Rock-Paper-Scissors Game\Music\Sound\จะเอายังไง.wav");
                DialogResult GiveUp = MessageBox.Show("GiveUp for Her.", "Don't GiveUp!", MessageBoxButtons.YesNo);
                if (GiveUp == DialogResult.Yes)
                {
                    SpeakerCute1(@"C:\Users\BungK\source\repos\Rock-Paper-Scissors Game\Music\Sound\แข๊งขันหน่อย.wav");
                    await Time2second();

                    Player2.close();
                    this.Close();
                    Form1 Menu = new Form1();
                    Menu.Show();
                    this.Hide();
                }
                else if (GiveUp == DialogResult.No)
                {
                    SpeakerCute1(@"C:\Users\BungK\source\repos\Rock-Paper-Scissors Game\Music\Sound\นายได้เห็นโรงศพแน่.wav");
                    await Time2second();

                    Player2.close();
                    this.Close();
                    Form1 Menu = new Form1();
                    Menu.Show();
                    this.Hide();
                }
            }
            if ((BotPoint == 4))
            {
                MessageBox.Show("You are Lose!!!");
                SpeakerCute2(@"C:\Users\BungK\source\repos\Rock-Paper-Scissors Game\Music\Sound\แข๊งขันหน่อยๆ.wav");
                await Time2second();

                Player2.close();
                this.Close();
                Form1 Menu = new Form1();
                Menu.Show();
                this.Hide();
            }
            CountDownCC.Enabled = true;
            CountDownCC.Visible = false;
            if (CountDownCC.Visible == false)
            {
                AT2.HideSync(CountDownCC);
            }
            ShowPointPB();
            this.PlayerC.Load("C:\\Users\\BungK\\source\\repos\\Rock-Paper-Scissors Game\\Picture\\ANime Male 1.png");
            this.BOTC.Load("C:\\Users\\BungK\\source\\repos\\Rock-Paper-Scissors Game\\Picture\\Himegoto.png");
            Time2second();
            ShowRPSPictureBox();
            VisibleShowAnimation();
            PictureEnabletrue();
        }
Example #2
0
 async Task VisibleShowAnimation() //ปิดล่องหนและโช Animation
 {
     Rock.Visible     = false;
     paper.Visible    = false;
     Scissors.Visible = false;
     if (Rock.Visible == false || paper.Visible == false || Scissors.Visible == false)
     {
         AT2.ShowSync(Rock);
         AT2.ShowSync(paper);
         AT2.ShowSync(Scissors);
     }
 }
Example #3
0
        async public void CB_Click(object sender, EventArgs e)
        {
            Moveup();
            await AnimationOpen();
            await AnimatioClose();

            PictureMain.Location = new Point(349, 80); //สร้าง Position ใหม่่
            PictureMain.Size     = new Size(156, 142);
            PictureMain.Visible  = false;
            await Visibleturerps();

            if (PictureMain.Visible == false)
            {
                AT1.ShowSync(PictureMain);
                await Time05second();

                AT2.ShowSync(Rock);
                await Time05second();

                AT2.ShowSync(paper);
                await Time05second();

                AT2.ShowSync(Scissors);
                await Time05second();

                AT2.ShowSync(POINTPLAYER);
                AT2.ShowSync(POINTBOT);
                AT2.ShowSync(POINTNUMBERBOT);
                AT2.ShowSync(POINTNUMBERPLAYER);
                AT1.ShowSync(PlayerC);
                AT1.ShowSync(BOTC);
                AT1.ShowSync(PLAYERNAME);
                AT1.ShowSync(BOTNAME);
                CB.Enabled = false;
                CB.Visible = true;
            }
        }