public static void ShowWindow(AS_SetupWindow caller)
    {
        //Show existing window instance. If one doesn't exist, make one.
        AS_WrongBuildTargetWindow window = (AS_WrongBuildTargetWindow)EditorWindow.GetWindow(typeof(AS_WrongBuildTargetWindow));

        window.minSize  = new Vector2(460, 130);
        window.name     = "Web player platform active";
        window.title    = "Web player platform active";
        window.caller   = caller;
        window.position = new Rect(600, 400, window.minSize.x, window.minSize.y);
    }
    public static void ShowWindow()
    {
        //Show existing window instance. If one doesn't exist, make one.
        AS_SetupWindow window = (AS_SetupWindow)EditorWindow.GetWindow(typeof(AS_SetupWindow));

        window.minSize = new Vector2(620, 500);
        window.name    = "Setup";
        window.title   = "Setup";

        window.position = new Rect(400, 200, window.minSize.x, window.minSize.y);
    }
Example #3
0
    public static void ShowWindow(string name, string _message, AS_SetupWindow caller = null, AS_SetupState _stateToLoad = AS_SetupState.CredentialsAndPreferences)
    {
        //Show existing window instance. If one doesn't exist, make one.
        AS_PopUpWindow window = (AS_PopUpWindow)EditorWindow.GetWindow(typeof(AS_PopUpWindow));

        window.minSize     = new Vector2(460, 110);
        window.name        = name;
        window.title       = name;
        window.caller      = caller;
        window.stateToLoad = _stateToLoad;
        window.position    = new Rect(600, 400, window.minSize.x, window.minSize.y);
        window.message     = _message;
    }