Example #1
0
 void setBottomTrigger()
 {
     if (i_kind == 1)
     {
         AITrigger_Self_L.SetActive(false);
         AITrigger_Beneath_R.SetActive(false);
     }
     else if (i_kind == 2)
     {
         AITrigger_Self_L.SetActive(false);
         AITrigger_Self_R.SetActive(false);
         AITrigger_Beneath_L.SetActive(false);
         AITrigger_Beneath_R.SetActive(false);
     }
     else if (i_kind == 3)
     {
         AITrigger_Self_L.SetActive(false);
         AITrigger_Beneath_R.SetActive(false);
     }
     else if (i_kind == 0)
     {
         AITrigger_Self_R.SetActive(true);
         AITrigger_Self_L.SetActive(true);
     }
 }
Example #2
0
 void setisDownTrigger()
 {
     AITrigger_Self_L.SetActive(true);
     AITrigger_Self_R.SetActive(true);
     if (i_kind == 1)
     {
         AITrigger_Above_R.SetActive(true);
     }
     else if (i_kind == 2 || i_kind == 0)
     {
         AITrigger_Above_R.SetActive(true);
         AITrigger_Above_L.SetActive(true);
     }
     else if (i_kind == 3)
     {
         AITrigger_Above_L.SetActive(true);
         AITrigger_Beneath_R.SetActive(true);
     }
 }
Example #3
0
    void setTopTrigger()
    {
        if (i_kind == 1)
        {
            AITrigger_Self_L.SetActive(false);
            AITrigger_Above_R.SetActive(false);
        }
        else if (i_kind == 2 || i_kind == 0)
        {
            AITrigger_Self_L.SetActive(false);
            AITrigger_Self_R.SetActive(false);
            AITrigger_Above_R.SetActive(false);
            AITrigger_Above_L.SetActive(false);
        }

        else if (i_kind == 3)
        {
            AITrigger_Self_R.SetActive(false);
            AITrigger_Above_L.SetActive(false);
        }
    }
Example #4
0
 // Start is called before the first frame update
 void Start()
 {
     startPosirion.parent = null;
     upPosition.parent    = null;
     //startPosirion = transform;
     if (!isRow)
     {
         if (i_kind == 1)
         {
             AITrigger_Self_L.SetActive(false);
         }
         else if (i_kind == 2)
         {
             AITrigger_Self_L.SetActive(false);
             AITrigger_Self_R.SetActive(false);
         }
         else if (i_kind == 3)
         {
             //AITrigger_Self_R.SetActive(false);
         }
     }
 }