Example #1
0
        protected override void Initialization()
        {
            base.Initialization();

            b1BuggyFly = BuggyOne.GetComponent <AIDecisionBuggyFly>();
            b2BuggyFly = BuggyTwo.GetComponent <AIDecisionBuggyFly>();
            b3BuggyFly = BuggyThree.GetComponent <AIDecisionBuggyFly>();
            b4BuggyFly = BuggyFour.GetComponent <AIDecisionBuggyFly>();
        }
        private void Start()
        {
            b1Health = BuggyOne.GetComponent <BaddieHealth>();
            b2Health = BuggyTwo.GetComponent <BaddieHealth>();
            b3Health = BuggyThree.GetComponent <BaddieHealth>();
            b4Health = BuggyFour.GetComponent <BaddieHealth>();

            b1Respawn = BuggyOne.GetComponent <AutoRespawn>();
            b2Respawn = BuggyTwo.GetComponent <AutoRespawn>();
            b3Respawn = BuggyThree.GetComponent <AutoRespawn>();
            b4Respawn = BuggyFour.GetComponent <AutoRespawn>();

            b1BuggyFly = BuggyOne.GetComponent <AIDecisionBuggyFly>();
            b2BuggyFly = BuggyTwo.GetComponent <AIDecisionBuggyFly>();
            b3BuggyFly = BuggyThree.GetComponent <AIDecisionBuggyFly>();
            b4BuggyFly = BuggyFour.GetComponent <AIDecisionBuggyFly>();
        }