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C# (CSharp) AIAgent.GettingShot Examples
Programming Language:
C# (CSharp)
Class/Type:
AIAgent
Method/Function:
GettingShot
Examples at hotexamples.com:
1
C# (CSharp) AIAgent.GettingShot - 1 examples found
. These are the top rated real world C# (CSharp) examples of
AIAgent.GettingShot
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetComponent(21)
GetDirectionToTarget(4)
GetHashCode(3)
Heading(3)
BRadius(3)
GetAIGroup(2)
Aggrevate(2)
GetMemory(2)
GetComponentInChildren(2)
HandleInnerCmd(2)
GetID(1)
GetLastTargetPosition(1)
GetPathTowards(1)
GetRoot(1)
Activate(1)
GetType(1)
GetVelocity(1)
GoTo(1)
GoToAttack(1)
HandleKeyPress(1)
HasActionSwitchFlag(1)
HasState(1)
HurtTaskChange(1)
GettingShot(1)
GetCumulativeReward(1)
GetEnemyTeamIDs(1)
EndEngaging(1)
AddAction(1)
AddHitBackList(1)
AddStun(1)
Attack(1)
CanSeekTarget(1)
ClearAllActions(1)
EndChase(1)
EvaluateValues(1)
GetDiagnostics(1)
Fire(1)
GetActions(1)
GetBehaviourTree(1)
GetBrainConfig(1)
GetComponentInParent(1)
GetComponentsInChildren(1)
Active(1)
IncreaseRage(1)
Frequently Used Methods
GetComponent (21)
GetDirectionToTarget (4)
GetHashCode (3)
Heading (3)
BRadius (3)
GetAIGroup (2)
Aggrevate (2)
GetMemory (2)
GetComponentInChildren (2)
HandleInnerCmd (2)
Frequently Used Methods
GetID (1)
GetLastTargetPosition (1)
GetPathTowards (1)
GetRoot (1)
Activate (1)
GetType (1)
GetVelocity (1)
GoTo (1)
GoToAttack (1)
HandleKeyPress (1)
HasActionSwitchFlag (1)
HasState (1)
HurtTaskChange (1)
GettingShot (1)
GetCumulativeReward (1)
GetEnemyTeamIDs (1)
EndEngaging (1)
AddAction (1)
AddHitBackList (1)
AddStun (1)
Frequently Used Methods
HasActionSwitchFlag (1)
HasState (1)
HurtTaskChange (1)
GettingShot (1)
GetCumulativeReward (1)
GetEnemyTeamIDs (1)
EndEngaging (1)
AddAction (1)
AddHitBackList (1)
AddStun (1)
Attack (1)
CanSeekTarget (1)
ClearAllActions (1)
EndChase (1)
EvaluateValues (1)
GetDiagnostics (1)
Fire (1)
GetActions (1)
GetBehaviourTree (1)
GetBrainConfig (1)
GetComponentInParent (1)
GetComponentsInChildren (1)
Active (1)
IncreaseRage (1)
Frequently Used Methods
Attack (1)
CanSeekTarget (1)
ClearAllActions (1)
EndChase (1)
EvaluateValues (1)
GetDiagnostics (1)
Fire (1)
GetActions (1)
GetBehaviourTree (1)
GetBrainConfig (1)
GetComponentInParent (1)
GetComponentsInChildren (1)
Active (1)
IncreaseRage (1)
Example #1
0
Show file
File:
EnemyController.cs
Project:
GuiRosaAlves/VRMonkey-Test
public override void DealDamage(float val) { aiAgent.GettingShot(); dead = true; }
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