public void OnAppplicationQuit() { AGSClient.Log("GameCircleManager - OnApplicationQuit"); if (AGSClient.IsServiceReady()) { AGSClient.Shutdown(); } }
/// <summary> /// Shuts down the GameCircle service. /// </summary> public override void SignOut() { if (!AGSClient.IsServiceReady()) { // Not signed in, ignoring call. return; } AGSClient.Shutdown(); }