void Start()
 {
     player  = GetComponentInChildren <ADV_Player>();
     sp_time = spawningTime;
     boss    = FindObjectOfType <ADV_SpiderBoss>();
     boss.gameObject.SetActive(false);
     camera2 = transform.GetChild(0).gameObject;
     ADV_Boss_Platforms[] allPlatforms = GetComponentsInChildren <ADV_Boss_Platforms>();
     foreach (var t in allPlatforms)
     {
         t.GetComponent <SpriteRenderer>().enabled = false;
     }
 }
Example #2
0
 public void passBoss(ADV_SpiderBoss boss)
 {
     spider = boss;
 }