private void DrawMenu(AC.Menu menu, int languageNumber) { Color tempColor = GUI.color; bool isACMenu = !menu.IsUnityUI (); if (menu.IsEnabled ()) { if (!menu.HasTransition () && menu.IsFading ()) { // Stop until no longer "fading" so that it appears in right place return; } if (isACMenu) { if (menu.transitionType == MenuTransition.Fade || menu.transitionType == MenuTransition.FadeAndPan) { tempColor.a = 1f - menu.GetFadeProgress ();//menu.Get//menu.transitionProgress; GUI.color = tempColor; } else { tempColor.a = 1f; GUI.color = tempColor; } menu.StartDisplay (); } foreach (MenuElement element in menu.elements) { if (element.isVisible) { if (isACMenu) { SetStyles (element); } for (int i=0; i<element.GetNumSlots (); i++) { if (menu.IsEnabled () && KickStarter.stateHandler.gameState != GameState.Cutscene && KickStarter.settingsManager.SelectInteractionMethod () == SelectInteractions.CyclingMenuAndClickingHotspot && menu.appearType == AppearType.OnInteraction) { if (element is MenuInteraction) { MenuInteraction menuInteraction = (MenuInteraction) element; if (menuInteraction.iconID == KickStarter.playerInteraction.GetActiveUseButtonIconID ()) { if (KickStarter.cursorManager.addHotspotPrefix) { if (KickStarter.runtimeInventory.hoverItem != null) { hotspotLabel = KickStarter.cursorManager.GetLabelFromID (menuInteraction.iconID, languageNumber) + KickStarter.runtimeInventory.hoverItem.GetLabel (languageNumber); } else { hotspotLabel = KickStarter.cursorManager.GetLabelFromID (menuInteraction.iconID, languageNumber) + KickStarter.playerInteraction.GetLabel (languageNumber); } } if (isACMenu) { element.Display (highlightedStyle, i, menu.GetZoom (), true); } } else { if (isACMenu) { element.Display (normalStyle, i, menu.GetZoom (), false); } } } else if (element is MenuInventoryBox) { MenuInventoryBox menuInventoryBox = (MenuInventoryBox) element; if (menuInventoryBox.inventoryBoxType == AC_InventoryBoxType.HotspotBased && menuInventoryBox.items[i].id == KickStarter.playerInteraction.GetActiveInvButtonID ()) { if (KickStarter.cursorManager.addHotspotPrefix) { hotspotLabel = KickStarter.runtimeInventory.GetHotspotPrefixLabel (menuInventoryBox.GetItem (i), menuInventoryBox.GetLabel (i, languageNumber), languageNumber); if (KickStarter.runtimeInventory.selectedItem != null) { hotspotLabel += KickStarter.runtimeInventory.selectedItem.GetLabel (languageNumber); } else { hotspotLabel += KickStarter.playerInteraction.GetLabel (languageNumber); } } if (isACMenu) { element.Display (highlightedStyle, i, menu.GetZoom (), true); } } else if (isACMenu) { element.Display (normalStyle, i, menu.GetZoom (), false); } } else if (isACMenu) { element.Display (normalStyle, i, menu.GetZoom (), false); } } else if (isACMenu && menu.IsVisible () && !menu.ignoreMouseClicks && element.isClickable && KickStarter.playerInput.IsCursorReadable () && KickStarter.stateHandler.gameState != GameState.Cutscene && ((KickStarter.settingsManager.inputMethod == InputMethod.MouseAndKeyboard && menu.IsPointerOverSlot (element, i, KickStarter.playerInput.GetInvertedMouse ())) || (KickStarter.settingsManager.inputMethod == InputMethod.TouchScreen && menu.IsPointerOverSlot (element, i, KickStarter.playerInput.GetInvertedMouse ())) || (KickStarter.settingsManager.inputMethod == InputMethod.KeyboardOrController && KickStarter.stateHandler.gameState == GameState.Normal && menu.IsPointerOverSlot (element, i, KickStarter.playerInput.GetInvertedMouse ())) || ((KickStarter.settingsManager.inputMethod == InputMethod.KeyboardOrController && KickStarter.stateHandler.gameState != GameState.Normal && menu.selected_element == element && menu.selected_slot == i)))) { float zoom = 1; if (menu.transitionType == MenuTransition.Zoom) { zoom = menu.GetZoom (); } if ((!interactionMenuIsOn || menu.appearType == AppearType.OnInteraction) && (KickStarter.playerInput.GetDragState () == DragState.None || (KickStarter.playerInput.GetDragState () == DragState.Inventory && CanElementBeDroppedOnto (element)))) { element.Display (highlightedStyle, i, zoom, true); if (element.changeCursor) { elementOverCursorID = element.cursorID; } } else { element.Display (normalStyle, i, zoom, false); } } else if (isACMenu) { element.Display (normalStyle, i, menu.GetZoom (), false); } } if (element is MenuInput) { if (selectedInputBox == null) { if (!menu.IsUnityUI ()) { MenuInput input = (MenuInput) element; SelectInputBox (input); } selectedInputBoxMenuName = menu.title; } } } } if (isACMenu) { menu.EndDisplay (); } } if (isACMenu) { tempColor.a = 1f; GUI.color = tempColor; } }