Example #1
0
    public int LoadAssetAsync <T>(string sPath, ResourceMgr.AssetLoadCompleted OnAssetLoadCompleted) where T : UnityEngine.Object
    {
        ABAssetInfo <T> abAssetInfo = AssetCacheMgr.Instance.GetAssetCache <T>(sPath, this) as ABAssetInfo <T>;

        return(abAssetInfo.LoadAsync(this, OnAssetLoadCompleted));
    }