/// <summary> /// 关闭地表 /// </summary> public static void CloseGround(Queue <MotaEventArgs> datas, Hero player) { MotaEventArgs data = datas.Dequeue(); //如果目标位置存在地表,关闭它 Background bg = MotaWorld.GetInstance().MapManager.Tower[data.DesPosation.Floor].BackMap[data.DesPosation.Seat.Row, data.DesPosation.Seat.Col]; if (bg != null) { bg.Close(); } EventEffect(data); }