private void timer1_Tick(object sender, EventArgs e)
        {
            PackData pack = new PackData("8");

            pack.Start();
            sendpack(pack.result, pbdata.ip, pbdata.port);
            DataAnalysics dataAnalysics = new DataAnalysics();

            if (pbdata.roomPlayerNum[0] == 6 || pbdata.roomstate[0] == 1)
            {
                room1.Enabled = false;
            }

            /*if (pbdata.roomPlayerNum[1] == 6 || pbdata.roomstate[1] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[2] == 6 || pbdata.roomstate[2] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[3] == 6 || pbdata.roomstate[3] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[4] == 6 || pbdata.roomstate[4] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[5] == 6 || pbdata.roomstate[5] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[6] == 6 || pbdata.roomstate[6] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[7] == 6 || pbdata.roomstate[7] == 1)
             *  pictureBox1.Enabled = false;
             * if (pbdata.roomPlayerNum[8] == 6 || pbdata.roomstate[8] == 1)
             *  pictureBox1.Enabled = false;*/
            //Application.DoEvents();
        }
        public void receive()
        {
            UdpClient udpclient = new UdpClient(port);

            Analyzer = new DataAnalysics();
            if (pbdata.IsClose == true)
            {
                pbdata.IsClose = false;
                udpclient.Close();
            }
            if (pbdata.ThreadRunning == false)
            {
                System.Diagnostics.Process.GetCurrentProcess().Kill();
            }
            while (pbdata.ThreadRunning /*&&num == verify*/)
            {
                IPEndPoint iPEndPoint = null;
                byte[]     bytes      = udpclient.Receive(ref iPEndPoint);
                string     data       = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
                Analyzer.AddData(data);
                Analyzer.Analysics();
                //num++;
                // Isverify = false;
                string name       = Analyzer.AnalysicsName;
                string roomnumber = Analyzer.AnalysicsRoomnumber;
                string message    = Analyzer.AnalysicsMessage;
                //Console.WriteLine("name:" + name);
                //Console.WriteLine("roomnumber:"+roomnumber);
                //Console.WriteLine("message:" + message);
                //string data = Encoding.UTF8.GetString(bytes, 0, bytes.Length);//解码接收到的字节流
                //Console.WriteLine("{0:HH:mm:ss}->接收数据(from {1}:{2}):{3}", DateTime.Now, iPEndPoint.Address, iPEndPoint.Port, data);
            }
        }
Example #3
0
        static void Main()
        {
            DataAnalysics dataAnalysics = new DataAnalysics();

            pbdata.ClientMonitor = new Monitor(613);
            pbdata.MonitorThread = new Thread(new ThreadStart(pbdata.ClientMonitor.receive));
            pbdata.MonitorThread.Start();
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            login login = new login();

            if (login.ShowDialog() == DialogResult.OK)
            {
                Application.Run(new allroom());
            }
        }
Example #4
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            DataAnalysics dataAnalysics = new DataAnalysics();

            if (pbdata.playerName[0] == pbdata.Name)
            {
                startgame.Enabled = true;
            }
            roomuser1.Text = pbdata.playerName[0];
            roomuser2.Text = pbdata.playerName[1];
            roomuser3.Text = pbdata.playerName[2];
            roomuser4.Text = pbdata.playerName[3];
            roomuser5.Text = pbdata.playerName[4];
            roomuser6.Text = pbdata.playerName[5];
            scor1.Text     = pbdata.playerScore[0];
            scor2.Text     = pbdata.playerScore[1];
            scor3.Text     = pbdata.playerScore[2];
            scor4.Text     = pbdata.playerScore[3];
            scor5.Text     = pbdata.playerScore[4];
            scor6.Text     = pbdata.playerScore[5];
            //Application.DoEvents();
            if (pbdata.gameFlag == true)
            {
                if (pbdata.gameName == pbdata.Name)
                {
                    this.timer1.Stop();
                    pbImg.Enabled     = true;
                    startgame.Enabled = false;
                    word.Text         = pbdata.word;
                    this.timer2.Start();
                }
                else
                {
                    this.timer1.Stop();
                    word.Text = "游戏开始";
                    this.timer4.Start();
                }
            }
        }