Example #1
0
        public Flyweight GetFlyweight(string key)
        {
            Flyweight f;

            if (!dic.TryGetValue(key, out f))
            {
                f = new ConcreteFlyweight("网站");
                dic.Add(key, new ConcreteFlyweight("网站"));
            }
            return(f);
        }
Example #2
0
        public Flyweight getFlyweight(String key)
        {
            Flyweight flyweight;

            if (flyweights.ContainsKey(key))
            {
                flyweight = (Flyweight)flyweights[key];
                Console.WriteLine("具体享元" + key + "已经存在,被成功获取!");
            }
            else
            {
                flyweight = new ConcreteFlyweight(key);
                flyweights.Add(key, flyweight);
            }
            return(flyweight);
        }
        static void Main(string[] args)
        {
            // 定义外部状态,例如字母的位置等信息
            int externalstate = 10;
            // 初始化享元工厂
            FlyweightFactory factory = new FlyweightFactory();

            // 判断是否已经创建了字母A,如果已经创建就直接使用创建的对象A
            Flyweight fa = factory.GetFlyweight("A");

            if (fa != null)
            {
                // 把外部状态作为享元对象的方法调用参数
                fa.Operation(--externalstate);
            }
            // 判断是否已经创建了字母B
            Flyweight fb = factory.GetFlyweight("B");

            if (fb != null)
            {
                fb.Operation(--externalstate);
            }
            // 判断是否已经创建了字母C
            Flyweight fc = factory.GetFlyweight("C");

            if (fc != null)
            {
                fc.Operation(--externalstate);
            }
            // 判断是否已经创建了字母D
            Flyweight fd = factory.GetFlyweight("D");

            if (fd != null)
            {
                fd.Operation(--externalstate);
            }
            else
            {
                Console.WriteLine("驻留池中不存在字符串D");
                // 这时候就需要创建一个对象并放入驻留池中
                ConcreteFlyweight d = new ConcreteFlyweight("D");
                factory.flyweights.Add("D", d);
            }

            Console.Read();
        }
Example #4
0
        static void Main(string[] args)
        {
            // 定义外部状态,例如字母的位置等信息
            int externalstate = 10;
            // 初始化享元工厂
            FlyweightFactory factory = new FlyweightFactory();

            // 判断是否已经创建了字母A,如果已经创建就直接使用创建的对象A
            Flyweight fa = factory.GetFlyweight("A");
            if (fa != null)
            {
                // 把外部状态作为享元对象的方法调用参数
                fa.Operation(--externalstate);
            }
            // 判断是否已经创建了字母B
            Flyweight fb = factory.GetFlyweight("B");
            if (fb != null)
            {
                fb.Operation(--externalstate);
            }
            // 判断是否已经创建了字母C
            Flyweight fc = factory.GetFlyweight("C");
            if (fc != null)
            {
                fc.Operation(--externalstate);
            }
            // 判断是否已经创建了字母D
            Flyweight fd = factory.GetFlyweight("D");
            if (fd != null)
            {
                fd.Operation(--externalstate);
            }
            else
            {
                Console.WriteLine("驻留池中不存在字符串D");
                // 这时候就需要创建一个对象并放入驻留池中
                ConcreteFlyweight d = new ConcreteFlyweight("D");
                factory.flyweights.Add("D", d);
            }

            Console.Read();
        }