private void button1_Click(object sender, EventArgs e) { this.Hide(); var log = new ThirdGame(); log.Closed += (s, args) => this.Close(); log.Show(); }
private void KeyIsPressed(object sender, KeyPressEventArgs e) { if (e.KeyChar == (char)Keys.Enter && count == 0) { pictureBox1.Image = Properties.Resources._6; count++; return; } if (e.KeyChar == (char)Keys.Enter && count == 1) { pictureBox1.Image = Properties.Resources._7; count++; return; } if (e.KeyChar == (char)Keys.Enter && count == 2) { pictureBox1.Image = Properties.Resources._8; count++; return; } if (e.KeyChar == (char)Keys.Enter && count == 3) { pictureBox1.Image = Properties.Resources.controls1; count++; return; } if (e.KeyChar == (char)Keys.Enter && count == 4) { this.Hide(); var gameOne = new ThirdGame(); gameOne.Closed += (s, args) => this.Close(); gameOne.Show(); } }