Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            Random rand = new Random();
            Player player = new Player();
            player.Class = ClassType.Warrior;
            Dice statDice = new Dice(5, 6);
            player.PS = statDice.Roll();
            //player.PS = 30;
            player.PP = statDice.Roll();
            player.SPD = statDice.Roll();
            player.HP = statDice.Roll() + (new Dice(1, 6)).Roll();
            player.SDC = (new Dice(1, 10)).Roll() + 12;
            player.CanDodge = true;
            player.canParry = true;
            player.inventory.equippedWeapon = new SmallCrowbar();

            Zed zed = new Zed();
            zed.HP = rand.Next(16,21);
            zed.SDC = rand.Next(33,48);
            zed.PS = rand.Next(20, 30);
            zed.PP = rand.Next(2, 7);
            zed.SPD = 8;
            zed.Strike = 2;
            zed.canParry = true;
            zed.baseDamage = new Dice(1, 6);
            zed.ZedClass = ZedClass.Tank;

            Console.WriteLine("Player PP: " + player.PP + "; Player PS: " + player.PS);
            Console.WriteLine("Zed PP: " + zed.PP + "; Zed PS: " + zed.PS);
            Console.WriteLine("Player HP: " + player.HP + "; Player SDC: " + player.SDC);
            Console.WriteLine("Zed HP: " + zed.HP + "; Zed SDC: " + zed.SDC);
            Console.WriteLine();

            int playerWin = 0;
            int zedWin = 0;
            CombatManager manager = new CombatManager();
            for (int i = 0; i < 5; i++)
            {

                Console.WriteLine("Defender: Player HP: " + player.HP + "; Player SDC: " + player.SDC);
                Console.WriteLine("Attacker: Zed HP: " + zed.HP + "; Zed SDC: " + zed.SDC);
                manager.startCombat(zed, player);
                Console.WriteLine();

                Console.WriteLine("Attacker: Player HP: " + player.HP + "; Player SDC: " + player.SDC);
                Console.WriteLine("Defender: Zed HP: " + zed.HP + "; Zed SDC: " + zed.SDC);
                manager.startCombat(player, zed);
                Console.WriteLine();
                 /*/
                playerWin += (manager.startCombat(player, zed)) ? 1 : 0;
                zedWin += manager.startCombat(zed, player) ? 1 : 0;
                /**/
            }
            /*
            Console.WriteLine();
            Console.WriteLine("Player Success: " + playerWin);
            Console.WriteLine("Zed Success: " + zedWin);
            */
        }
Ejemplo n.º 2
0
 public Tank(string name)
     : base(name)
 {
     ZedClass = ClassZed.Tank;
     Strike += 2;
     Parry += 2;
     Dodge += 1;
     PS = DummyDice(45, min: 30);
     PP = DummyDice(7, min: 2);
     PE = DummyDice(21, min: 16);
     SPD = DummyDice(10, min: 7);
     BaseDamage = new Dice(3, 6);
     SCD = DummyDice(80, min: 60);
     HP = DummyDice(50, min: 35);
     MoneyValue = DummyDice(20, min: 10);
 }
Ejemplo n.º 3
0
 public Spitter(string name)
     : base(name)
 {
     ZedClass = ClassZed.Spitter;
     Strike += 3;
     Parry -= 1;
     Dodge -= 1;
     PS = DummyDice(8, min: 5);
     PP = DummyDice(29, min: 19);
     PE = DummyDice(11, min: 7);
     SPD = DummyDice(8, min: 4);
     BaseDamage = new Dice(4, 6); ;
     SCD = DummyDice(15, min: 10);
     HP = DummyDice(20, min: 15);
     MoneyValue = DummyDice(15, min: 5);
 }
Ejemplo n.º 4
0
 public Shank(string name)
     : base(name)
 {
     ZedClass = ClassZed.Shank;
     Strike += 3;
     Parry += 3;
     Dodge += 3;
     Initiative -= 1;
     PS = DummyDice(24, min: 19);
     PP = DummyDice(15, min: 10);
     PE = DummyDice(21, min: 16);
     SPD = DummyDice(20, min: 12);
     BaseDamage = new Dice(2, 6);
     SCD = DummyDice(30, min: 20);
     HP = DummyDice(20, min: 15);
     MoneyValue = DummyDice(20, min: 10);
 }
Ejemplo n.º 5
0
 public FastAttack(string name)
     : base(name)
 {
     ZedClass = ClassZed.Fast_Attack;
     Strike += 2;
     Parry += 2;
     Dodge += 2;
     PS = DummyDice(24, min: 19);
     PP = DummyDice(13, min: 8);
     PE = DummyDice(21, min: 16);
     SPD = DummyDice(23, min: 17);
     BaseDamage = new Dice(1, 6);
     BonusDamage = 3;
     SCD = DummyDice(48, min: 33);
     HP = DummyDice(21, min: 16);
     MoneyValue = DummyDice(15, min: 5);
 }
Ejemplo n.º 6
0
        public Spitter(string name)
            : base(name, new BitmapImage(new Uri("Images/Spitter.png", UriKind.Relative)))
        {
            ZedClass = ClassZed.Spitter;
            Strike += 3;
            Parry -= 1;
            Dodge -= 1;
            PS = DummyDice(8, min: 5);
            PP = DummyDice(29, min: 19);
            PE = DummyDice(11, min: 7);
            SPD = DummyDice(8, min: 4);
            BaseDamage = new Dice(4, 6); ;
            SCD = DummyDice(15, min: 10);
            HP = DummyDice(20, min: 15);
            MoneyValue = DummyDice(15, min: 5);

            getItem();
        }
Ejemplo n.º 7
0
        public Tank(string name)
            : base(name, new BitmapImage(new Uri("Images/Tank.png", UriKind.Relative)))
        {
            ZedClass = ClassZed.Tank;
            Strike += 2;
            Parry += 2;
            Dodge += 1;
            PS = DummyDice(45, min: 30);
            PP = DummyDice(7, min: 2);
            PE = DummyDice(21, min: 16);
            SPD = DummyDice(10, min: 7);
            BaseDamage = new Dice(3, 6);
            SCD = DummyDice(80, min: 60);
            HP = DummyDice(50, min: 35);
            MoneyValue = DummyDice(20, min: 10);

            getItem();
        }
Ejemplo n.º 8
0
        public FastAttack(string name)
            : base(name, new BitmapImage(new Uri("Images/FastAttack.png", UriKind.Relative)))
        {
            ZedClass = ClassZed.Fast_Attack;
            Strike += 2;
            Parry += 2;
            Dodge += 2;
            PS = DummyDice(24, min: 19);
            PP = DummyDice(13, min: 8);
            PE = DummyDice(21, min: 16);
            SPD = DummyDice(23, min: 17);
            BaseDamage = new Dice(1, 6);
            BonusDamage = 3;
            SCD = DummyDice(48, min: 33);
            HP = DummyDice(21, min: 16);
            MoneyValue = DummyDice(15, min: 5);

            getItem();
        }
Ejemplo n.º 9
0
        public Shank(string name)
            : base(name, new BitmapImage(new Uri("Images/Shank.png", UriKind.Relative)))
        {
            ZedClass = ClassZed.Shank;
            Strike += 3;
            Parry += 3;
            Dodge += 3;
            Initiative -= 1;
            PS = DummyDice(24, min: 19);
            PP = DummyDice(15, min: 10);
            PE = DummyDice(21, min: 16);
            SPD = DummyDice(20, min: 12);
            BaseDamage = new Dice(2, 6);
            SCD = DummyDice(30, min: 20);
            HP = DummyDice(20, min: 15);
            MoneyValue = DummyDice(20, min: 10);

            getItem();
        }