static void Main(string[] args) { Human Angelo = new Human("Angelo"); Wizzard Bob = new Wizzard("Bob"); Ninja Jake = new Ninja("Jake"); Samurai Mike = new Samurai("Mike"); Jake.Attack(Angelo); Angelo.getStats(); Jake.Attack(Angelo); Angelo.getStats(); Mike.Meditate(); Mike.getStats(); Angelo.Attack(Mike); Mike.getStats(); Mike.Meditate(); Mike.getStats(); }
static void Main(string[] args) { Samurai potato = new Samurai("Potato"); Samurai sweetpotato = new Samurai("Potato"); Samurai pweetsotato = new Samurai("Potato"); Samurai sweet = new Samurai("Potato"); Ninja nopotato = new Ninja("Potato"); Wizard watsweetpotato = new Wizard("Potato"); Ninja nopweetsotato = new Ninja("Potato"); Wizard watsweet = new Wizard("Potato"); nopotato.steal(potato); nopweetsotato.get_away(); watsweet.heal(); watsweetpotato.fireball(sweetpotato); Samurai.how_many(); System.Console.WriteLine(nopotato.health); System.Console.WriteLine(potato.health); System.Console.WriteLine(nopweetsotato.health); System.Console.WriteLine(watsweet.health); System.Console.WriteLine(watsweetpotato.health); System.Console.WriteLine(sweetpotato.health); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Human human1 = new Human("Alex"); Console.WriteLine(human1.name); Human human2 = new Human("Tim"); Console.WriteLine(human2.name); Human human3 = new Human("TEST"); Console.WriteLine(human3.name); Wizard wizard1 = new Wizard("Kevin"); Console.WriteLine(wizard1.name); Wizard wizard2 = new Wizard("Tony"); Console.WriteLine(wizard2.name); Ninja ninja1 = new Ninja("Alex"); Console.WriteLine(ninja1.name); Ninja ninja2 = new Ninja("Vlad"); Console.WriteLine(ninja2.name); Samurai samurai1 = new Samurai("Andrew"); Console.WriteLine(samurai1.name); Samurai samurai2 = new Samurai("Philip"); Console.WriteLine(samurai2.name); Console.WriteLine("*******************************"); wizard1.Fireball(human1); Console.WriteLine(human1.health); Console.WriteLine("*******************************"); wizard1.Fireball(wizard2); Console.WriteLine(wizard2.health); Console.WriteLine(human1.health); Console.WriteLine("*******************************"); wizard2.Fireball(human2); Console.WriteLine(human2.health); Console.WriteLine(human1.health); Console.WriteLine(wizard2.health); Console.WriteLine("*******************************"); wizard2.Fireball(wizard1); Console.WriteLine(wizard1.health); Console.WriteLine(human1.health); Console.WriteLine(wizard2.health); Console.WriteLine(human2.health); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); ninja1.Steal(human3); Console.WriteLine(ninja1.health); Console.WriteLine(human3.health); Console.WriteLine("*******************************"); ninja1.Steal(human1); Console.WriteLine(ninja1.health); Console.WriteLine(human1.health); Console.WriteLine("*******************************"); ninja2.Steal(wizard2); Console.WriteLine(ninja2.health); Console.WriteLine(wizard2.health); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); ninja1.Get_Away(); Console.WriteLine(ninja1.health); Console.WriteLine(ninja2.health); Console.WriteLine("*******************************"); ninja1.Get_Away(); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); ninja1.Get_Away(); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine(ninja1.health); samurai1.Death_Blow(ninja1); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); Console.WriteLine(ninja1.health); samurai1.Death_Blow(ninja1); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); Console.WriteLine(wizard1.health); samurai2.Death_Blow(wizard1); Console.WriteLine(wizard1.health); Console.WriteLine("*******************************"); wizard1.Fireball(samurai1); Console.WriteLine(samurai1.health); Console.WriteLine("*******************************"); samurai1.meditate(); Console.WriteLine(samurai1.health); }