public Task <Player[]> GetSomething(int?minScore, Item.ItemType?itemType) { if (minScore != null) { return(_processor.MoreThanXScore((int)minScore)); } else if (itemType != null) { return(_processor.GetPlayersWithItem((Item.ItemType)itemType)); } return(_processor.GetAll()); }
public Task <Player[]> GetAll() { return(_processor.GetAll()); }