Ejemplo n.º 1
0
 private void OnWorldAdded(World world)
 {
     world.Manager = this;
     if (world is GameWorld)
     {
         Monitor.WorldAdded(world);
     }
     world.dungeon = !World.IsWorldStatic(world);
     log.InfoFormat("World {0}({1}) added. Dungeon = {2}", world.Id, world.Name, world.dungeon);
 }