Ejemplo n.º 1
0
        private void reloadJoysticks()
        {
            object prevJoy = comboJoysticks.SelectedItem;

            comboJoysticks.Items.Clear();
            comboJoysticks.Items.AddRange(vJoyEnumerator.GetJoysticks());
            comboJoysticks.SelectedItem = prevJoy;
            if (comboJoysticks.SelectedItem == null && comboJoysticks.Items.Count > 0)
            {
                comboJoysticks.SelectedIndex = 0;
            }
        }
Ejemplo n.º 2
0
        private void initializePanel()
        {
            switch (Environment.OSVersion.Platform)
            {
            case PlatformID.Win32NT:
                vJoyEnumerator = (VJoyCollectionBase)Activator.CreateInstance(Type.GetType("vJoySerialFeeder.VJoyCollectionWindows"));
                break;

            case PlatformID.Unix:
                vJoyEnumerator = (VJoyCollectionBase)Activator.CreateInstance(Type.GetType("vJoySerialFeeder.VJoyCollectionLinux"));
                break;

            default:
                ErrorMessageBox("Unsupported platform", "Fatal");
                Application.Exit();
                break;
            }

            panel = new FlowLayoutPanel();
            panel.SuspendLayout();
            panel.Size = new Size(670, 30);

            var label = new Label();

            label.Text      = "Channel:";
            label.Size      = new Size(52, 20);
            label.TextAlign = ContentAlignment.MiddleLeft;
            panel.Controls.Add(label);

            channelSpinner               = new NumericUpDown();
            channelSpinner.Minimum       = 0;
            channelSpinner.Maximum       = 255;
            channelSpinner.Size          = new Size(42, 20);
            channelSpinner.Value         = Channel + 1;
            channelSpinner.ValueChanged += onChannelChange;
            panel.Controls.Add(channelSpinner);

            label           = new Label();
            label.Text      = "Button:";
            label.Size      = new Size(42, 20);
            label.TextAlign = ContentAlignment.MiddleLeft;
            panel.Controls.Add(label);

            buttonSpinner               = new NumericUpDown();
            buttonSpinner.Minimum       = 0;
            buttonSpinner.Maximum       = 128;
            buttonSpinner.Size          = new Size(42, 20);
            buttonSpinner.Value         = Button + 1;
            buttonSpinner.ValueChanged += onButtonChange;
            panel.Controls.Add(buttonSpinner);


            label           = new Label();
            label.Text      = "Input:";
            label.Size      = new Size(42, 20);
            label.TextAlign = ContentAlignment.MiddleLeft;
            panel.Controls.Add(label);

            inputLabel           = new Label();
            inputLabel.Text      = "-";
            inputLabel.Size      = new Size(42, 20);
            inputLabel.TextAlign = ContentAlignment.MiddleLeft;
            panel.Controls.Add(inputLabel);

            label           = new Label();
            label.Text      = "Output:";
            label.Size      = new Size(42, 20);
            label.TextAlign = ContentAlignment.MiddleLeft;
            panel.Controls.Add(label);

            buttonStateBox        = new PictureBox();
            buttonStateBox.Size   = new Size(80, 20);
            buttonStateBox.Paint += onButtonStatePaint;
            panel.Controls.Add(buttonStateBox);

            var button = new Button();

            button.Text   = "Setup";
            button.Click += onSetupClick;
            button.Size   = new Size(50, 20);
            panel.Controls.Add(button);

            button        = new Button();
            button.Text   = "Remove";
            button.Click += onRemoveClick;
            button.Size   = new Size(55, 20);
            panel.Controls.Add(button);

            joystickDropDown = new ComboBox();
            joystickDropDown.DropDownStyle = ComboBoxStyle.DropDownList;
            joystickDropDown.Size          = new Size(72, 20);
            joystickDropDown.Items.AddRange(vJoyEnumerator.GetJoysticks());
            joystickDropDown.SelectedIndex         = Joystick;
            joystickDropDown.SelectedIndexChanged += onJoystickChange;
            panel.Controls.Add(joystickDropDown);

            panel.ResumeLayout();
        }