public override void Load() { Instance = this; Filters.Scene["tpm:AsterismSky"] = new Filter(new ScreenShaderData("FilterMiniTower").UseColor(0.5f, 0.5f, 0.5f).UseOpacity(0.4f), EffectPriority.High); SkyManager.Instance["tpm:AsterismSky"] = new AsterismSky(); }
public tpm() { instance = this; Properties = new ModProperties() { Autoload = true, AutoloadGores = true, AutoloadSounds = true }; }