/* goodG2B() - use goodsource and badsink */
        private void GoodG2B()
        {
            byte data;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            data = 2;
            CWE190_Integer_Overflow__Byte_rand_multiply_52b.GoodG2BSink(data);
        }
        /* goodB2G() - use badsource and goodsink */
        private void GoodB2G()
        {
            byte data;

            /* POTENTIAL FLAW: Use a random value */
            data = (byte)(new Random().Next(byte.MinValue, byte.MaxValue));
            CWE190_Integer_Overflow__Byte_rand_multiply_52b.GoodB2GSink(data);
        }
        public override void Bad()
        {
            byte data;

            /* POTENTIAL FLAW: Use a random value */
            data = (byte)(new Random().Next(byte.MinValue, byte.MaxValue));
            CWE190_Integer_Overflow__Byte_rand_multiply_52b.BadSink(data);
        }