/* goodG2B() - use goodsource and badsink */ private void GoodG2B() { byte data = 0; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; goodG2BPublicStatic = true; CWE190_Integer_Overflow__Byte_rand_add_22b.GoodG2BSink(data); }