Ejemplo n.º 1
0
        public static SavedSearches PopulateFromDisk()
        {
            SavedSearches ss = null;

            initSearchPath();
            try{
                ss = (SavedSearches)SerializationUtil.Deserialize(path);
                if (ss != null)
                {
                    ss.OnDeserialization();
                }
            }catch (System.Exception ex)
            {
                Debug.LogError("An error occurred deserializing saved searches. If this issue persists please report the problem to [email protected]. Error: " + ex);
            }
            if (ss == null)
            {
                ss = new SavedSearches();
                ss.OnDeserialization();
                return(ss);
            }
            else
            {
                return(ss);
            }
        }
Ejemplo n.º 2
0
        void init()
        {
            if (searchOptions == null)
            {
                _initialized = false;
            }
            if (!_initialized)
            {
                _initialized      = true;
                Instance          = this;
                searchType        = new PopupData(0, new string[] { Keys.search, Keys.searchAndReplace }, Keys.prefSearchType, "");
                searchType.boxPad = 10;


                int replacePref = EditorPrefs.GetInt(Keys.prefSearchType, 0);
                replaceMode = replacePref == 0 ? false : true;

                searchForIndex = EditorPrefs.GetInt(Keys.prefSearchFor, 0);

                //This throws errors if done in Ctor! yay.
                searches          = new List <SearchItemSet>();
                searchesToPersist = new HashSet <SearchItemSet>();
                foreach (string searchKey in searchForOptions)
                {
                    SearchItemSet s = SearchItemSet.PopulateFromDisk(searchKey);
                    searches.Add(s);
                }
                SearchItemSet savedSearch = SearchItemSet.PopulateFromDisk(Keys.SavedSearch);
                searches.Add(savedSearch);

                searchOptions            = SearchOptions.PopulateFromDisk();
                searchOptions.searchType = replaceMode ? SearchType.SearchAndReplace : SearchType.Search;
                savedSearches            = SavedSearches.PopulateFromDisk();

                // now that we've loaded all potential searches, which one has the user
                // selected?
                if (searchForIndex < 3)
                {
                    currentSearch = searches[searchForIndex];
                }
                else
                {
                    // If the index is above, then we have a saved search selected. The fourth
                    // sis is the currently loaded saved search.
                    currentSearch = searches[3];
                }

                //EditorStyles does not exist in Constructor??
                richTextStyle          = new GUIStyle(EditorStyles.label);
                richTextStyle.richText = true;
                richTextStyle.wordWrap = true;

                searchBox         = new GUIStyle(EditorStyles.helpBox);
                searchBox.padding = new RectOffset(10, 10, 10, 10);

                searchBoxDragHighlight = new GUIStyle(EditorStyles.helpBox);
                searchBoxDragHighlight.normal.background = EditorGUIUtility.FindTexture("BoxCollider2D Icon");
                searchBoxDragHighlight.border            = new RectOffset(10, 10, 10, 10);
                searchBoxDragHighlight.padding           = new RectOffset(10, 10, 10, 10);

                searchInnerDepthBox         = new GUIStyle(EditorStyles.inspectorFullWidthMargins);
                searchInnerDepthBox.padding = new RectOffset(0, 0, 0, 0);

                resultsBox         = new GUIStyle(EditorStyles.helpBox);
                resultsBox.padding = new RectOffset(0, 0, 10, 10);

                divider            = new GUIStyle("box");
                divider.border.top = divider.border.bottom = 1;
                divider.margin.top = 10;

                dragDivider           = new GUIStyle();
                dragDivider.border    = new RectOffset(1, 1, 1, 1);
                dragDivider.margin    = new RectOffset(0, 0, 0, 0);
                dragDivider.alignment = TextAnchor.MiddleCenter;
                Texture2D thumbbg = (Texture2D)findObject(EditorGUIUtility.isProSkin ? "com.eh.searchandreplace.thumbbg" : "com.eh.searchandreplace.thumbbglight");
                dragDivider.normal.background = thumbbg;
                Texture2D thumbTex = (Texture2D)findObject("com.eh.searchandreplace.thumb");
                thumb = new GUIContent(thumbTex);

                dragDividerNormal = dragDivider.normal.background;

                plusButton            = new GUIStyle(GUI.skin.button);
                plusButton.margin.top = 2;

                toolbarButton             = new GUIStyle(EditorStyles.toolbarButton);
                toolbarButton.fixedHeight = 20;
                toolbarButton.padding     = new RectOffset(0, 0, 2, 2);

                resultStyle1        = new GUIStyle();
                resultStyle1.margin = new RectOffset(1, 1, 0, 0);
                float lightgray = EditorGUIUtility.isProSkin ? 0.22f : 0.8f;
                resultStyle1.normal.background = MakeTex(1, 1, new Color(lightgray, lightgray, lightgray));
                resultStyle2 = new GUIStyle();
                float gray = EditorGUIUtility.isProSkin ? 0.26f : 0.77f;
                resultStyle2.normal.background = MakeTex(1, 1, new Color(gray, gray, gray));
                resultStyle2.margin            = new RectOffset(1, 1, 0, 0);

                selectedStyle        = new GUIStyle();
                selectedStyle.margin = new RectOffset(1, 1, 0, 0);
                float selectGray = EditorGUIUtility.isProSkin ? 0.22f : 0.8f;
                float selectBlue = EditorGUIUtility.isProSkin ? 0.4f : 0.9f;
                selectedStyle.normal.background = MakeTex(1, 1, new Color(selectGray, selectBlue, selectGray));

                swapToggle                   = new GUIStyle();
                swapToggle.fixedWidth        = 15;
                swapToggle.fixedHeight       = 15;
                swapToggle.normal.background = (Texture2D)findObject("com.eh.swap");
                swapToggle.hover.background  = (Texture2D)findObject("com.eh.swap.hover");
                swapToggle.margin            = new RectOffset(0, 4, 2, 0);

                errorStyle = new GUIStyle();
                errorStyle.normal.background = EditorGUIUtility.FindTexture("d_console.erroricon.sml");
                errorStyle.fixedWidth        = 17;
                errorStyle.fixedHeight       = 15;
                errorStyle.margin            = new RectOffset(0, 0, 0, 0);
                errorStyle.padding           = new RectOffset(0, 0, 0, 0);

                olPlusPlus             = new GUIStyle((GUIStyle)"OL Plus");
                olPlusPlus.margin      = new RectOffset(0, 0, 2, 0);
                olPlusPlus.fixedWidth  = 15;
                olPlusPlus.fixedHeight = 15;

                olMinusMinus             = new GUIStyle((GUIStyle)"OL Minus");
                olMinusMinus.margin      = new RectOffset(0, 0, 2, 0);
                olMinusMinus.fixedWidth  = 15;
                olMinusMinus.fixedHeight = 15;

                optionsToggle = new GUIStyle();
                optionsToggle.normal.background   = (Texture2D)findObject("com.eh.options.normal");
                optionsToggle.onNormal.background = (Texture2D)findObject("com.eh.options.onNormal");
                optionsToggle.fixedWidth          = 15;
                optionsToggle.fixedHeight         = 15;

#if UNITY_2018_3_OR_NEWER
                prefabIcon = EditorGUIUtility.FindTexture("Prefab Icon");
#else
                prefabIcon = EditorGUIUtility.FindTexture("PrefabNormal Icon");
#endif
                scriptIcon = EditorGUIUtility.FindTexture("cs Script Icon");
#if UNITY_2018_3_OR_NEWER
                goIcon = EditorGUIUtility.FindTexture("UnityEngine/GameObject Icon");
#else
                goIcon = EditorGUIUtility.FindTexture("GameObject Icon");
#endif
                if (goIcon == null)
                {
                    goIcon = EditorGUIUtility.FindTexture("Prefab Icon");
                }
                materialIcon     = EditorGUIUtility.FindTexture("Material Icon");
                sceneAssetIcon   = EditorGUIUtility.FindTexture("SceneAsset Icon");
                viewToolZoomIcon = EditorGUIUtility.FindTexture("d_ViewToolZoom");
                Texture2D downArrowTex = (Texture2D)findObject("com.eh.down");
                downArrow        = new GUIStyle();
                downArrow.margin = new RectOffset(0, 0, 3, 0);

                downArrow.normal.background = downArrowTex;
                downArrow.fixedWidth        = 15;
                downArrow.fixedHeight       = 15;

                Texture2D upArrowTex = (Texture2D)findObject("com.eh.up");

                upArrow                   = new GUIStyle();
                upArrow.margin            = new RectOffset(0, 0, 3, 0);
                upArrow.normal.background = upArrowTex;
                upArrow.fixedWidth        = 15;
                upArrow.fixedHeight       = 15;

                edit                   = new GUIStyle();
                edit.margin            = new RectOffset(1, 4, 3, 0);
                edit.normal.background = (Texture2D)findObject("com.eh.edit");
                edit.fixedWidth        = 15;
                edit.fixedHeight       = 15;

                save                   = new GUIStyle();
                save.margin            = new RectOffset(1, 1, 3, 0);
                save.normal.background = (Texture2D)findObject("com.eh.save");
                save.fixedWidth        = 15;
                save.fixedHeight       = 15;

                rename                   = new GUIStyle();
                rename.margin            = new RectOffset(1, 1, 3, 0);
                rename.normal.background = (Texture2D)findObject("com.eh.rename");
                rename.fixedWidth        = 15;
                rename.fixedHeight       = 15;

                load                   = new GUIStyle();
                load.margin            = new RectOffset(1, 1, 3, 0);
                load.normal.background = (Texture2D)findObject("com.eh.load");
                load.fixedWidth        = 15;
                load.fixedHeight       = 15;

                loadSearch                   = new GUIStyle();
                loadSearch.margin            = new RectOffset(1, 5, 3, 0);
                loadSearch.normal.background = (Texture2D)findObject("com.eh.loadSearch");
                loadSearch.fixedWidth        = 15;
                loadSearch.fixedHeight       = 15;
            }
        }