public override void OnApplyTemplate()
        {
            base.OnApplyTemplate();

            LevelBars    = new LevelBar[4];
            LevelBars[0] = Template.FindName("SensorBar1", this) as LevelBar;
            LevelBars[1] = Template.FindName("SensorBar2", this) as LevelBar;
            LevelBars[2] = Template.FindName("SensorBar3", this) as LevelBar;
            LevelBars[3] = Template.FindName("SensorBar4", this) as LevelBar;

            LevelBarText    = new Label[4];
            LevelBarText[0] = Template.FindName("SensorBarLevel1", this) as Label;
            LevelBarText[1] = Template.FindName("SensorBarLevel2", this) as Label;
            LevelBarText[2] = Template.FindName("SensorBarLevel3", this) as Label;
            LevelBarText[3] = Template.FindName("SensorBarLevel4", this) as Label;

            DiagnosticMode        = Template.FindName("DiagnosticMode", this) as ComboBox;
            CurrentDIP            = Template.FindName("CurrentDIP", this) as FrameImage;
            ExpectedDIP           = Template.FindName("ExpectedDIP", this) as FrameImage;
            NoResponseFromPanel   = Template.FindName("NoResponseFromPanel", this) as FrameworkElement;
            NoResponseFromSensors = Template.FindName("NoResponseFromSensors", this) as FrameworkElement;
            P1Diagnostics         = Template.FindName("P1Diagnostics", this) as FrameworkElement;
            P2Diagnostics         = Template.FindName("P2Diagnostics", this) as FrameworkElement;

            // Only show the mode dropdown in debug mode.  In regular use, just show calibrated values.
            DiagnosticMode.Visibility = Helpers.GetDebug()? Visibility.Visible:Visibility.Collapsed;

            Button Recalibrate = Template.FindName("Recalibrate", this) as Button;

            Recalibrate.Click += delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.ForceRecalibration(pad);
                }
            };

            Button LightAll = Template.FindName("LightAll", this) as Button;

            LightAll.PreviewMouseDown += delegate(object sender, MouseButtonEventArgs e)
            {
                SetShowAllLights?.Invoke(true);
            };
            LightAll.PreviewMouseUp += delegate(object sender, MouseButtonEventArgs e)
            {
                SetShowAllLights?.Invoke(false);
            };

            // Update the test mode when the dropdown is changed.
            DiagnosticMode.AddHandler(ComboBox.SelectionChangedEvent, new RoutedEventHandler(delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.SetTestMode(pad, GetTestMode());
                }
            }));

            OnConfigChange onConfigChange;

            onConfigChange = new OnConfigChange(this, delegate(LoadFromConfigDelegateArgs args) {
                Refresh(args);
            });
            onConfigChange.RefreshOnTestDataChange = true;

            Loaded += delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.SetTestMode(pad, GetTestMode());
                }
            };

            Unloaded += delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.SetTestMode(pad, SMX.SMX.SensorTestMode.Off);
                }
            };
        }
Ejemplo n.º 2
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        private static void FrameChangedCallback(DependencyObject target, DependencyPropertyChangedEventArgs args)
        {
            FrameImage self = target as FrameImage;

            self.Refresh();
        }
        public override void OnApplyTemplate()
        {
            base.OnApplyTemplate();

            LevelBars    = new LevelBar[4];
            LevelBars[0] = Template.FindName("SensorBar1", this) as LevelBar;
            LevelBars[1] = Template.FindName("SensorBar2", this) as LevelBar;
            LevelBars[2] = Template.FindName("SensorBar3", this) as LevelBar;
            LevelBars[3] = Template.FindName("SensorBar4", this) as LevelBar;

            LevelBarText    = new Label[4];
            LevelBarText[0] = Template.FindName("SensorBarLevel1", this) as Label;
            LevelBarText[1] = Template.FindName("SensorBarLevel2", this) as Label;
            LevelBarText[2] = Template.FindName("SensorBarLevel3", this) as Label;
            LevelBarText[3] = Template.FindName("SensorBarLevel4", this) as Label;

            DiagnosticMode        = Template.FindName("DiagnosticMode", this) as ComboBox;
            CurrentDIPGroup       = Template.FindName("CurrentDIPGroup", this) as Panel;
            CurrentDIP            = Template.FindName("CurrentDIP", this) as FrameImage;
            ExpectedDIP           = Template.FindName("ExpectedDIP", this) as FrameImage;
            NoResponseFromPanel   = Template.FindName("NoResponseFromPanel", this) as FrameworkElement;
            NoResponseFromSensors = Template.FindName("NoResponseFromSensors", this) as FrameworkElement;
            BadSensorDIPSwitches  = Template.FindName("BadSensorDIPSwitches", this) as FrameworkElement;
            P1Diagnostics         = Template.FindName("P1Diagnostics", this) as FrameworkElement;
            P2Diagnostics         = Template.FindName("P2Diagnostics", this) as FrameworkElement;

            DIPLabelRight = Template.FindName("DIPLabelRight", this) as FrameworkElement;
            DIPLabelLeft  = Template.FindName("DIPLabelLeft", this) as FrameworkElement;

            Button Recalibrate = Template.FindName("Recalibrate", this) as Button;

            Recalibrate.Click += delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.ForceRecalibration(pad);
                }
            };

            // Note that we won't get a MouseUp if the display is hidden due to a controller
            // disconnection while the mouse is held.  We handle this in Refresh().
            Button LightAll = Template.FindName("LightAll", this) as Button;

            LightAll.PreviewMouseDown += delegate(object sender, MouseButtonEventArgs e)
            {
                SetShowAllLights?.Invoke(true);
            };
            LightAll.PreviewMouseUp += delegate(object sender, MouseButtonEventArgs e)
            {
                SetShowAllLights?.Invoke(false);
            };

            // Update the test mode when the dropdown is changed.
            DiagnosticMode.AddHandler(ComboBox.SelectionChangedEvent, new RoutedEventHandler(delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.SetSensorTestMode(pad, GetTestMode());
                }
            }));

            OnConfigChange onConfigChange;

            onConfigChange = new OnConfigChange(this, delegate(LoadFromConfigDelegateArgs args) {
                Refresh(args);
            });
            onConfigChange.RefreshOnTestDataChange = true;

            Loaded += delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.SetSensorTestMode(pad, GetTestMode());
                }
            };

            Unloaded += delegate(object sender, RoutedEventArgs e)
            {
                for (int pad = 0; pad < 2; ++pad)
                {
                    SMX.SMX.SetSensorTestMode(pad, SMX.SMX.SensorTestMode.Off);
                }
            };
        }