Ejemplo n.º 1
0
        protected override Job TryGiveJob(Pawn p)
        {
            //--Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + p.NameStringShort + " ) called");
            if (!p.health.capacities.CanBeAwake || Find.TickManager.TicksGame < p.mindState.canLovinTick || p.CurJob != null)
            {
                return(null);
            }

            JobDef_RapeEnemy rapeEnemyJobDef = null;
            int?highestPriority = null;

            foreach (JobDef_RapeEnemy job in DefDatabase <JobDef_RapeEnemy> .AllDefs)
            {
                if (job.CanUseThisJobForPawn(p))
                {
                    if (highestPriority == null)
                    {
                        rapeEnemyJobDef = job;
                        highestPriority = job.priority;
                    }
                    else if (job.priority > highestPriority)
                    {
                        rapeEnemyJobDef = job;
                        highestPriority = job.priority;
                    }
                }
            }

            if (rapeEnemyJobDef == null)
            {
                //Log.Warning("[RJW] JobGiver_RapeEnemy::ChoosedJobDef( " + p.ToString()+ " ) no defined JobDef_RapeEnemy for him.");
                return(null);
            }
            //--Log.Message("[RJW] JobGiver_RapeEnemy::ChoosedJobDef( " + p.ToString() + " ) - " + rapeEnemyJobDef.ToString() + " choosed");
            var downedPlayer = rapeEnemyJobDef.FindVictim(p, p.Map);

            if (downedPlayer != null)
            {
                //--Log.Message("[RJW]" + this.GetType().ToString() + "::TryGiveJob( " + p.NameStringShort + " ) - found victim " + downedPlayer.NameStringShort);
                p.mindState.canLovinTick = Find.TickManager.TicksGame + Rand.Range(75, 150);
                return(new Job(rapeEnemyJobDef, downedPlayer));
            }
            else
            {
                //--Log.Message("[RJW]" + this.GetType().ToString() + "::TryGiveJob( " + p.NameStringShort + " ) - unable to find victim");
                p.mindState.canLovinTick = Find.TickManager.TicksGame + Rand.Range(75, 150);
            }
            //else {  //--Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + p.NameStringShort + " ) - too fast to play next"); }

            return(null);
        }
Ejemplo n.º 2
0
        protected override Job TryGiveJob(Pawn pawn)
        {
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) called0");
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) 0 " + SexUtility.ReadyForLovin(pawn));
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) 1 " + (xxx.need_some_sex(pawn) <= 1f));
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) 2 " + !(SexUtility.ReadyForLovin(pawn) || xxx.need_some_sex(pawn) <= 1f));
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) 1 " + Find.TickManager.TicksGame);
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) 2 " + pawn.mindState.canLovinTick);

            if (pawn.Drafted)
            {
                return(null);
            }

            if (pawn.health.hediffSet.HasHediff(HediffDef.Named("Hediff_RapeEnemyCD")) || !pawn.health.capacities.CanBeAwake || !(SexUtility.ReadyForLovin(pawn) || xxx.need_some_sex(pawn) <= 1f))
            {
                //if (pawn.health.hediffSet.HasHediff(HediffDef.Named("Hediff_RapeEnemyCD")) || !pawn.health.capacities.CanBeAwake || (SexUtility.ReadyForLovin(pawn) || xxx.is_human(pawn) ? xxx.need_some_sex(pawn) <= 1f : false))
                return(null);
            }

            if (!xxx.can_rape(pawn))
            {
                return(null);
            }
            //Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) can rape");

            JobDef_RapeEnemy rapeEnemyJobDef = null;
            int?highestPriority = null;

            foreach (JobDef_RapeEnemy job in DefDatabase <JobDef_RapeEnemy> .AllDefs)
            {
                if (job.CanUseThisJobForPawn(pawn))
                {
                    if (highestPriority == null)
                    {
                        rapeEnemyJobDef = job;
                        highestPriority = job.priority;
                    }
                    else if (job.priority > highestPriority)
                    {
                        rapeEnemyJobDef = job;
                        highestPriority = job.priority;
                    }
                }
            }

            //Log.Message("[RJW] JobGiver_RapeEnemy::ChoosedJobDef( " + xxx.get_pawnname(pawn) + " ) - " + rapeEnemyJobDef.ToString() + " choosed");
            Pawn victim = rapeEnemyJobDef?.FindVictim(pawn, pawn.Map);

            //Log.Message("[RJW] JobGiver_RapeEnemy::FoundVictim( " + xxx.get_pawnname(victim) + " )");

            //prevents 10 job stacks error, no idea whats the prob with JobDriver_Rape
            //if (victim != null)
            pawn.health.AddHediff(HediffDef.Named("Hediff_RapeEnemyCD"), null, null, null);

            return(victim != null ? new Job(rapeEnemyJobDef, victim) : null);

            /*
             * else
             * {
             *      //--Log.Message("[RJW]" + this.GetType().ToString() + "::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) - unable to find victim");
             *      pawn.mindState.canLovinTick = Find.TickManager.TicksGame + Rand.Range(75, 150);
             * }
             */
            //else {  //--Log.Message("[RJW] JobGiver_RapeEnemy::TryGiveJob( " + xxx.get_pawnname(pawn) + " ) - too fast to play next"); }
        }