public void setListener(QuickSDKListener listener) { #if UNITY_ANDROID && !UNITY_EDITOR QuickUnitySupportAndroid androidSupport = QuickUnitySupportAndroid.getInstance(); androidSupport.setListener(listener); #endif }
public void setListener(QuickSDKListener listener) { #if UNITY_IOS && !UNITY_EDITOR string gameObjectName = listener.gameObject.name; quicksdk_nativeSetListener(gameObjectName); #elif UNITY_ANDROID && !UNITY_EDITOR QuickUnitySupportAndroid androidSupport = QuickUnitySupportAndroid.getInstance(); androidSupport.setListener(listener); #endif }