Ejemplo n.º 1
0
        public void SaveToText()
        {
            // save animation
            Console.ForegroundColor = ConsoleColor.White;
            Console.SetCursorPosition(0, 43);
            Console.WriteLine("saving...");
            var WaitMan = new WaitMan(9, 43);

            WaitMan.Start();
            Thread.Sleep(2500);

            // settings (only values 1 or 0)
            n.WriteLine("sounds = 1");
            n.WriteLine("introSong = 0");
            n.WriteLine("resize = 0");

            // player data
            n.WriteLine("LastRoom = 1");
            n.WriteLine("LastInventory = 0");
            n.Flush();
            n.Close();

            WaitMan.Stop();

            Console.SetCursorPosition(0, 43);
            Console.WriteLine("GAME SAVED");

            Music.SystemSound();
        }
Ejemplo n.º 2
0
        public bool CheckSaveFile()
        {
            try
            {
                // check if save_file.txt is present/reachable
                using (var fileStream = new FileStream("../../../../save_file.txt", FileMode.Open, FileAccess.Read))
                    return(true);
            }
            catch (IOException)
            {
                // error message
                // creates loading animation, then informs about missing save file
                Console.ForegroundColor = ConsoleColor.White;
                Console.SetCursorPosition(0, 43);
                Console.WriteLine("Loading...");
                var WaitMan = new WaitMan(10, 43);

                WaitMan.Start();
                Thread.Sleep(1500);
                WaitMan.Stop();

                Console.SetCursorPosition(0, 43);
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("LOADING FAILED - save file NOT FOUND");
                return(false);
            }
        }
Ejemplo n.º 3
0
        public static void LoadingAnimation()
        {
            // loading animation
            Console.ForegroundColor = ConsoleColor.White;
            Console.SetCursorPosition(0, 43);
            Console.WriteLine("Loading...");
            var WaitMan = new WaitMan(10, 43);

            WaitMan.Start();
            Thread.Sleep(2500);
            WaitMan.Stop();

            // after last loading operation, press enter to start loaded game
            Console.SetCursorPosition(0, 43);
            Console.Write("GAME LOADED - ");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("press");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" ENTER");
            Console.ForegroundColor = ConsoleColor.White;
            Console.Write(" to START");

            Music.SystemSound();
            while (Console.ReadKey().Key != ConsoleKey.Enter)
            {
            }
        }
Ejemplo n.º 4
0
        public static void NewGameMenu()
        {
            Console.SetCursorPosition(0, 13);
            Console.ForegroundColor = ConsoleColor.White;
            // this and ONLY this WriteLine needs 85 characters in order to delete previous "press ENTER to START"
            Console.WriteLine("                                                               version 0.2           \n\n");
            Console.WriteLine("                                                               > NEW GAME");
            Console.ForegroundColor = ConsoleColor.DarkGray;
            Console.WriteLine("                                                                 LOAD GAME");
            Console.WriteLine("                                                                 SETTINGS");
            Console.WriteLine("                                                                 QUIT");
            // sets text to black, so no input in menu is visible
            Console.ForegroundColor = ConsoleColor.Black;

            while (true)
            {
                var ch = Console.ReadKey(false).Key;
                switch (ch)
                {
                case ConsoleKey.Enter:
                    // when loading after previous failed loading, this will clear the bottom error text
                    Console.SetCursorPosition(0, 43);
                    Console.WriteLine("                                                                                                                ");
                    // plays quick loading animation, then starts GAME
                    Console.ForegroundColor = ConsoleColor.White;
                    Console.SetCursorPosition(0, 43);
                    Console.WriteLine("Starting...");
                    var WaitMan = new WaitMan(11, 43);

                    WaitMan.Start();
                    Thread.Sleep(1500);
                    WaitMan.Stop();

                    Game.ClearSpace();
                    Game.Intro();
                    return;

                case ConsoleKey.DownArrow:
                    Music.MenuSound();
                    LoadGameMenu();
                    return;

                case ConsoleKey.UpArrow:
                    Music.MenuSound();
                    NewGameMenu();
                    return;

                case ConsoleKey.Escape:
                    Music.NoSound();
                    QuitGame.QuitFromMenu();
                    return;
                }
            }
        }