public void Dispose(Allocator allocator) { IdentifierNumberPairs2.Dispose(allocator); Values.Dispose(allocator); Names.Dispose(allocator); Helps.Dispose(allocator); Constis.Dispose(allocator); this = default; }
public void Dispose(Allocator allocator) { Values.Dispose(allocator); IdentifierNumberPairs.Dispose(allocator); Names.Dispose(allocator); Aligns.Dispose(allocator); Braves.Dispose(allocator); Movetypes.Dispose(allocator); Constis.Dispose(allocator); this = default; }
public void Dispose(Allocator allocator) { Values.Dispose(allocator); Powers.Dispose(allocator); Spots.Dispose(allocator); VoiceTypes.Dispose(allocator); Delskills.Dispose(allocator); Identifiers.Dispose(allocator); Strings.Dispose(allocator); StringMemories.Dispose(allocator); this = default; }
public void Dispose(Allocator allocator) => List.Dispose(allocator);