public static float AbsDot(Vector3 <T> a, Normal3 <T> b) { return(Math.Abs(Dot(a, b))); }
public static float Dot(Vector3 <T> a, Normal3 <T> b) { return(Dot(a, b.ToVector3())); }
public static float AbsDot(Vector3 <T> a, Normal3 <T> b) { return(Math.Abs(Dot(a, b))); }
public static float Dot(Vector3 <T> a, Normal3 <T> b) { return(Dot(a, b.ToVector3())); }