protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => acceptState(state);
Ejemplo n.º 2
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        protected virtual bool PropagateJoystickRelease(IEnumerable <Drawable> drawables, InputState state, JoystickEventArgs args)
        {
            var handledBy = drawables.FirstOrDefault(target => target.TriggerOnJoystickRelease(state, args));

            if (handledBy != null)
            {
                Logger.Log($"JoystickRelease ({args.Button}) handled by {handledBy}.", LoggingTarget.Runtime, LogLevel.Debug);
            }

            return(handledBy != null);
        }