private void Start() { fpsStyle.alignment = TextAnchor.MiddleLeft; editorMenu = menu.GetComponent <EditorMenu>(); interactionM = InteractionModule.GetInit(); offset = new Vector3(offset.x, offset.y, Mathf.Abs(zoomMin)); speedRotate = scrollBarRotA.GetComponent <Scrollbar>(); }
private void Awake() { borderAround = border * 2; img = new Image[2]; img[0] = box.GetComponent <Image>(); boxRT = box.GetComponent <RectTransform>(); arrowRT = arrow.GetComponent <RectTransform>(); img[1] = arrowRT.GetComponent <Image>(); boxRT.sizeDelta = new Vector2(maxWidth, boxRT.sizeDelta.y); BGColorFade = BGColor; BGColorFade.a = 0; textColorFade = textColor; textColorFade.a = 0; isUI = false; foreach (Image bg in img) { bg.color = BGColorFade; } boxText.color = textColorFade; freeCamera = Camera.main.GetComponent <FreeCamera>(); editorMenu = GameObject.Find("Menu").GetComponent <EditorMenu>(); }