Ejemplo n.º 1
0
 public GraphicsProxy()
 {
     calls = ByteBuffer.allocate(INITIAL_BUFFER_SIZE);
     calls.order(ByteOrder.LITTLE_ENDIAN);
     calls.put(calls.order() == ByteOrder.BIG_ENDIAN ? (byte) 1 : (byte) 0);
     isDebugging = java.lang.System.getProperty("debug", "false") == "true";
 }
Ejemplo n.º 2
0
            public void serialize(RbSerializerN serializer, ByteBuffer buffer, Object obje)
            {
                var obj = (ExecCommands) obje;

                serializer.serialize(buffer, obj.bodyTurnRemaining);
                serializer.serialize(buffer, obj.radarTurnRemaining);
                serializer.serialize(buffer, obj.gunTurnRemaining);
                serializer.serialize(buffer, obj.distanceRemaining);

                serializer.serialize(buffer, obj.isAdjustGunForBodyTurn);
                serializer.serialize(buffer, obj.isAdjustRadarForGunTurn);
                serializer.serialize(buffer, obj.isAdjustRadarForBodyTurn);
                serializer.serialize(buffer, obj.isAdjustRadarForBodyTurnSet);

                serializer.serialize(buffer, obj.bodyColor);
                serializer.serialize(buffer, obj.gunColor);
                serializer.serialize(buffer, obj.radarColor);
                serializer.serialize(buffer, obj.scanColor);
                serializer.serialize(buffer, obj.bulletColor);

                serializer.serialize(buffer, obj.maxTurnRate);
                serializer.serialize(buffer, obj.maxVelocity);

                serializer.serialize(buffer, obj.moved);
                serializer.serialize(buffer, obj.scan);
                serializer.serialize(buffer, obj.isIORobot);
                serializer.serialize(buffer, obj.isTryingToPaint);

                serializer.serialize(buffer, obj.outputText);

                serializer.serialize(buffer, obj.graphicsCalls);

                foreach (BulletCommand bullet in obj.bullets)
                {
                    serializer.serialize(buffer, RbSerializerN.BulletCommand_TYPE, bullet);
                }
                buffer.put(RbSerializerN.TERMINATOR_TYPE);
                foreach (TeamMessage message in obj.teamMessages)
                {
                    serializer.serialize(buffer, RbSerializerN.TeamMessage_TYPE, message);
                }
                buffer.put(RbSerializerN.TERMINATOR_TYPE);
                foreach (DebugProperty prop in obj.debugProperties)
                {
                    serializer.serialize(buffer, RbSerializerN.DebugProperty_TYPE, prop);
                }
                buffer.put(RbSerializerN.TERMINATOR_TYPE);
            }
Ejemplo n.º 3
0
            public void serialize(RbSerializerN serializer, ByteBuffer buffer, Object obje)
            {
                var obj = (ExecResults) obje;

                serializer.serialize(buffer, obj.halt);
                serializer.serialize(buffer, obj.shouldWait);
                serializer.serialize(buffer, obj.paintEnabled);

                serializer.serialize(buffer, RbSerializerN.ExecCommands_TYPE, obj.commands);
                serializer.serialize(buffer, RbSerializerN.RobotStatus_TYPE, obj.status);

                foreach (Event evnt in obj.events)
                {
                    serializer.serialize(buffer, evnt);
                }
                buffer.put(RbSerializerN.TERMINATOR_TYPE);
                foreach (TeamMessage message in obj.teamMessages)
                {
                    serializer.serialize(buffer, RbSerializerN.TeamMessage_TYPE, message);
                }
                buffer.put(RbSerializerN.TERMINATOR_TYPE);
                foreach (BulletStatus bulletStatus in obj.bulletUpdates)
                {
                    serializer.serialize(buffer, RbSerializerN.BulletStatus_TYPE, bulletStatus);
                }
                buffer.put(RbSerializerN.TERMINATOR_TYPE);
            }