//-------∽-★-∽------∽-★-∽--------∽-★-∽gameobject管理∽-★-∽--------∽-★-∽------∽-★-∽--------// public GameObject CreateGo(string url_, CALLBACK_GO onComplete_) { url_ = url_.ToLower(); GameObject prefab = m_assetCache.GetAsset(url_) as GameObject; if (prefab == null) { Log.Assert("gameobject未加载:" + url_); return(null); } GameObject go = GameObjUtil.CreateGameObj(prefab); GameObjUtil.DontDestroyOnLoad(go); //所有加载出来的go都是默认不销毁 AddGo(url_, go); if (onComplete_ != null) { onComplete_(go); } return(go); }