Ejemplo n.º 1
0
        public static void Init()
        {
            string     itemName     = "Gasoline";
            string     resourceName = "katmod/Resources/gasoline";
            GameObject obj          = new GameObject();
            Gasoline   item         = obj.AddComponent <Gasoline>();

            ItemBuilder.AddSpriteToObject(itemName, resourceName, obj);
            string shortDesc = "Delicious";
            string longDesc  = "Killed enemies spawn pools of fire.\n\nWhile gasoline itself is not safe to drink, in an emergency, it can be used to cook food.";

            ItemBuilder.SetupItem(item, shortDesc, longDesc, "psm");
            Gasoline.goopDefs = new List <GoopDefinition>();
            AssetBundle assetBundle = ResourceManager.LoadAssetBundle("shared_auto_001");

            item.quality = PickupObject.ItemQuality.B;
            item.SetupUnlockOnFlag(GungeonFlags.BOSSKILLED_MINI_FUSELIER, true);
            Prismatism.Unlocks.Add(item.PickupObjectId, "Kill fuselier");
            item.PlaceItemInAmmonomiconAfterItemById(452);

            foreach (string text in goops)
            {
                GoopDefinition goopDefinition;
                try
                {
                    GameObject gameObject2 = assetBundle.LoadAsset(text) as GameObject;
                    goopDefinition = gameObject2.GetComponent <GoopDefinition>();
                }
                catch
                {
                    goopDefinition = (assetBundle.LoadAsset(text) as GoopDefinition);
                }
                goopDefinition.name = text.Replace("assets/data/goops/", "").Replace(".asset", "");
                goopDefs.Add(goopDefinition);
            }
        }
Ejemplo n.º 2
0
        public override void Start()
        {
            try
            {
                FakePrefabHooks.Init();
                ItemBuilder.Init();
                PlayerEventAdder.Init();
                UnlockHookInators.AddHooks();

                MagmaticBlood.Init();
                MimicSkin.Init();             //Added to the doc
                SaplingBullets.Init();        //Added to the doc
                SlightlyLargerBullets.Init(); //Added to the doc
                WarriorsSyringe.Init();       //Added to the doc
                VultureFeather.Init();        //Added to the doc
                StraponRPG.Init();            //Added to the doc
                Jeremy.Init();                //Added to the doc
                Gasoline.Init();              //Added to the doc
                CatSnack.Init();              //Added to the doc
                ClassicCatSnack.Init();
                JunkSynthesizer.Init();

                WyrmBlood.Init(); //Added to the doc

                //GreenCandy.Init();
                //KeyCandy.Init();
                //GoldenCandy.Init();
                //BlueCandy.Init();
                //RedCandy.Init();
                //HeartCandy.Init();
                //MonsterCandy.Init();
                ImprovedCandies.CandiesInit();
                ImprovedCandies.PositiveEffectsInit();
                //TrickOTreater.Init(); //Added to the doc

                BlackSkull.Init();
                StoneSword.Init();
                StoneAmmolet.Init();
                Randy.Init();

                BeeGun.Add();
                //BloodyCannon.Add();
                //WindStaff.Add();
                RedAndWhite.Add();
                RoyalShotgun.Add();
                //Shotstool.Add();
                RescueRanger.Add();
                NuclearShotgun.Add();
                NuclearAmmoPickup.Init();
                SweeperGun.Add();
                MaliciousRailcannon.Add();
                Superbug.Add();

                PetrifyingMirror.Init();
                EnchantedTome.Init();
                BronzeKey.Init();
                StackOfCash.Init();
                ExecutionShells.Init();
                BloodBullets.Init();
                HoodedShells.Init();
                ClockworkCog.Init();
                HighPriestCloak.Init();
                LuckyCoin.Init();
                LuckyHorseshoe.Init();
                ToxicFungus.Init();
                PurpleGuonStone.Init();
                GarbageBin.Init();
                ColdAmmo.Init();
                MaidenPlating.Init();
                PlagueBullets.Init();
                CrownOfBlood.Init();
                GalacticChest.Init();
                Bravery.Init();
                RaidersAxe.Init();
                BulletSynthesizer.Init();
                ElectricRounds.Init();
                ThunderRounds.Init();
                ToxicHoneycomb.Init();

                BoomerangBullets.Init();
                OilyGreaves.Init();
                ShadyChest.Init();
                //CandyBag.Init();
                MinerHelmet.Init();
                Depthmeter.Init();
                Smore.Init();
                KeyDoubler.Init();
                BlankDoubler.Init();
                CursedCandle.Init();
                MyNameIsYoshikageKira.Init();
                MythrilBullets.Init();
                Charcoal.Init();
                CodexUmbra.Init();
                BloodyDice.Init();
                StarFruit.Init();
                HeartyKey.Init();
                DeadlyKnife.Init();
                Overloader.Init();
                Sushi.Init();
                AmmoEnhancer.Init();
                BanditHat.Init();
                Ushanka.Init();
                BigBoom.Init();
                Seashell.Init();
                //GoldenBox.Init();
                CobaltCoin.Init();

                RingOfWealth.Init();
                QuartzCrystal.Init();
                DeadRinger.Init();
                RoyalCapacitator.Init();
                Cookbook.Init();
                ParrotsFeather.Init();

                Soulbauble.Init();
                FlameWisp.Init();

                CatsEye.Init();
                GunPermit.Init();
                DormantStabiliser.Init();
                CaveCarrot.Init();

                BlueAlbum.Init();

                DoubleABattery.Init();
                ScarecrowsHead.Init();
                OnyxBracelet.Init();
                LemonPig.Init();

                IfritsHorn.Init();
                EnderHelmet.Init();
                BabyGoodRobot.Init();
                CaptainsBrooch.Init();
                SoulInator.Init();

                TwoOfHearts.Init();
                ParasiticFungus.Init();
                ExperimentalRocketLauncher.Init();

                AbyssalShield.Init();

                //Coil.Init();

                //Restock.Init();
                //ChainOfBeing.Init();
                //RangeCrystal.Init();
                //BloodyLockpick.Init();
                //Bitey.Init();
                //JestersHat.Init();
                //PrismaticLexicon.Init();
                //GhoulBullets.Init();

                IncubusStartingPassive.Init();
                IncubusStartingActive.Init();

                /*BlueExplosive.Init();
                 * RedExplosive.Init();
                 * WhiteExplosive.Init();
                 * SwarmSneak.Init();
                 * YVSwarmPickup.Init();
                 * WhiteDamageUp.Init();
                 * Drone.Init();*/

                ETGModConsole.Commands.AddGroup("psmdebug", delegate(string[] args)
                {
                    Log("Please specify a command.", TEXT_COLOR);
                });
                ETGModConsole.Commands.GetGroup("psmdebug").AddUnit("guaranteeproc", delegate(string[] args)
                {
                    DebugChance = !DebugChance;
                    Log($"Guarantee Proc is now: {DebugChance}", TEXT_COLOR);
                });
                ETGModConsole.Commands.GetGroup("psmdebug").AddUnit("unlocks", delegate(string[] args)
                {
                    int totalItems            = 0;
                    int unlockedItems         = 0;
                    List <PickupObject> list  = new List <PickupObject>();
                    List <PickupObject> list2 = new List <PickupObject>();
                    foreach (PickupObject item in ItemBuilder.AddedItems)
                    {
                        EncounterTrackable trolling = item.GetComponent <EncounterTrackable>();
                        if (trolling && trolling.prerequisites != null && trolling.prerequisites.Length > 0)
                        {
                            totalItems++;
                            if (trolling.PrerequisitesMet())
                            {
                                unlockedItems++;
                                list2.Add(item);
                            }
                            else
                            {
                                list.Add(item);
                            }
                        }
                    }
                    Log($"Unlocked: {unlockedItems}/{totalItems}", TEXT_COLOR);
                    if (list2.Count > 0)
                    {
                        Log("Items Unlocked:", TEXT_COLOR);
                        foreach (PickupObject item in list2)
                        {
                            Log(item.name, TEXT_COLOR);
                        }
                    }
                    if (list.Count > 0)
                    {
                        Log("Items Left:", TEXT_COLOR);
                        foreach (PickupObject item in list)
                        {
                            Log($"{item.name}: {Unlocks[item.PickupObjectId]}", TEXT_COLOR);
                        }
                    }
                });
                ETGModConsole.Commands.GetGroup("psmdebug").AddUnit("getcustommaximums", delegate(string[] args)
                {
                    Log($"Most Damage Had: {DaveAPIManager.GetPlayerMaximum(CustomTrackedMaximums.MAXIMUM_DAMAGE)}", TEXT_COLOR);
                    Log($"Most Health Had: {DaveAPIManager.GetPlayerMaximum(CustomTrackedMaximums.MAXIMUM_HEALTH)}", TEXT_COLOR);
                    Log($"Most Money Had: {DaveAPIManager.GetPlayerMaximum(CustomTrackedMaximums.MOST_MONEY)}", TEXT_COLOR);
                });
            }
            catch (Exception ex)
            {
                itemsLoad = $"{ex}";
            }

            ETGMod.StartGlobalCoroutine(IfOtherModsExist());
        }